Vevolari Venture

Thoroughly industrial in its aesthetics, the Venture is a ship designed to keep its crew alive in unfriendly systems—everything else is secondary. Inside, however, the Venture is surprisingly comfortable, making it perfect for exploration, permanent residency, and long-haul shipping.

medium None

Speed: 6

Maneuverability: None

Drift: 1

AC: 14

TL: 12

HP: 55

DT:

CT: 11

Shields: basic 20 (forward 5, port 5, starboard 5, aft 5) Attacks

  • Forward: light laser cannon (2d4)
  • Turret: high explosive missile launcher (4d8)

Power Core: Pulse Gray (100 PCU)

Drift Engine: 1

Systems: basic computer, budget mid-range sensors, crew quarters (common), mk 3 armor, mk 1 defenses

Expansion Bays: cargo holds (3), physical science lab

Modifiers:

Complement: 6

Crew

  • Captain: Bluff +5 (1 rank), Computers +5 (1 rank), Diplomacy +5 (1 rank), gunnery +5, Intimidate +5 (1 rank), Piloting +7 (1 rank)
  • Engineer: Engineering +5 (1 rank) Gunners (2) gunnery +5
  • Pilot: Piloting +12 (1 rank)
  • Science Officer: Computers +10 (1 rank)