Spells
Weapons
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Damage Type
Critical: Blind
- Add column
- Clear ×
- — [39]
- Arc [8]
- Bind [2]
- Bind 1d4 rounds [3]
- Bleed [3]
- Blind [7] ×
- Burn [24]
- corrode [1]
- Corrode [3]
- Deafen [11]
- Demoralize [5]
- Injection DC +2 [4]
- Irradiate [4]
- Knockdown [6]
- Nauseate [1]
- Nuisance [4]
- Push [3]
- Second Arc [2]
- Severe Wound [3]
- Sicken [4]
- Staggered [13]
- Stifle [4]
- Suffocate [2]
- Wound [3]
7 weapons
| Name ▲ | Level | Damage | Type | Critical | Range | Price |
|---|---|---|---|---|---|---|
| Aurora Cannon, Electron | 10 | 6d4 | E & F | Blind | 120 ft. | 18200 |
| Aurora Cannon, Hydrogen | 5 | 2d4 | E & F | Blind | 100 ft. | 3100 |
| Aurora Cannon, Proton | 17 | 15d4 | E & F | Blind | 120 ft. | 258000 |
| Dazzler, Flash | 3 | 1d10 | F | Blind | 120 ft. | 1420 |
| Dazzler, Strobe | 8 | 2d12 | F | Blind | 150 ft. | 9420 |
| Dazzler, Sunspot | 14 | 4d12 | F | Blind | 150 ft. | 71500 |
| Nova Rifle, Red Star | 2 | 1d6 | E & F | Blind | 30 ft. | 940 |
