Anassanoi

Source: Starfinder #17: Solar Strike

CR: 5 XP: 1,600

— — —

Init.: +6 Senses: blindsense (thought) 30 ft. Perception: +12

Defense

HP: 65 RP: 4

EAC: 17 KAC: 18

Fort: +4 Ref: +8 Will: +7

Offense

Speed: 40 ft.

Melee: survival knife +12 (1d4+5 S)

Ranged: static arc pistol +12 (1d6+4 E; critical arc 2)

Offensive Abilities: debilitating trick, trick attack +3d8

Statistics

Str: +0 Dex: +5 Con: +0 Wis: +2 Int: +1 Cha: +3

Skills: Culture +17, Diplomacy +12, Medicine +12, Sense Motive +17 (+21 to trick attack), Stealth +17

Languages: Anassan; telepathy 30 ft.

Gear: business stationwear, static arc pistol with 2 batteries (20 charges each), survival knife

Ecology

Environment: any (Kahlannal)

Organization: solitary, pair, or team (3–6)

Special Abilities

<p><b>Low-Light Blindness (Ex)</b> Anassanois treat dim light as if it were darkness.<br/><br/><b>Open (Ex)</b> Other creatures receive a +6 bonus to Sense Motive checks against an anassanoi who is using telepathy to communicate with them. Anassanois gain a +2 bonus to Diplomacy checks when using telepathy to communicate.</p>

Description