Assault Laser Dragon
Source: Alien Archive 4
CR: 12 XP: 19,200
LN Huge dragon (technological)
Init.: +8 Senses: blindsight (vibration) 60 ft., darkvision 120 ft., low-light vision Perception: +22
Defense
HP: 200
EAC: 26 KAC: 28
Fort: +16 Ref: +16 Will: +13
Offense
Speed: 40 ft., fly 200 ft. (Ex, clumsy)
Melee: bite +23 (6d4+17 P)
Ranged: laser bolt +26 (6d4+12 F; burn 3d6)
Offensive Abilities: breath weapon (45-ft. cone or 90-ft. line, 13d6 F, Reflex DC 19 half, usable every 1d4 rounds), crush (6d4+17 B)
Statistics
Str: +5 Dex: +8 Con: +3 Wis: +3 Int: +4 Cha: +3
Skills: Acrobatics +27 (+19 to fly), Computers +22, Piloting +22, Sense Motive +22
Languages: Common, Draconic
Ecology
Environment: any
Organization: solitary
Special Abilities
<p><b>Laser Bolt (Ex)</b> A laser dragon can fire laser beams from their mouth, eyes, or wingtips. This attack has a range increment of 100 feet, targets EAC, and has the burn critical hit effect that lists a number of d6s equal to one quarter their level (minimum 1). The attack also has the sniper weapon special property with a range of 1,000 feet.<br/> <b>Robotic (Ex)</b> For effects targeting creatures by type, laser dragons count as both dragons and constructs (whichever allows an ability to affect them for abilities that affect only one of those types, and whichever is worse for abilities that affect both types). They receive a +2 racial bonus to saving throws against disease, mind-affecting effects, and poison unless those effects specifically target constructs. Additionally, they are protected from environmental effects as if wearing armor (of an item level equal to the dragon’s CR) with its environmental protection active.</p>