Asteroid Louse
Source: Alien Archive 2
CR: 1/2 XP: 200
N Small vermin
Init.: +2 Senses: darkvision 60 ft. Perception: +4
Defense
HP: 13
EAC: 10 KAC: 12
Fort: +4 Ref: +2 Will: +0
Offense
Speed: 30 ft., climb 30 ft.
Melee: attach +6 or bite +6 (1d6+1 P)
Offensive Abilities: break objects
Statistics
Str: +1 Dex: +2 Con: +3 Wis: +0 Int: — Cha: -4
Skills: —
Ecology
Environment: any vacuum
Organization: solitary, pair, brood (3–9), or infestation (10–40)
Special Abilities
<p><b>Break Objects (Ex)</b> When attacking an object, an asteroid louse treats that object’s hardness as 10 lower.<br/><br/> <b>Caustic Remains (Ex)</b> The remains of an asteroid louse are caustic and stay so for 5 rounds. This acid affects inorganic material and flesh. Creatures or items that touch the remains take 1d4 acid damage that treats hardness as 10 lower than it is. Anything in contact with the acid for a full round instead takes 8 acid damage.<br/><br/> <b>Consume Objects (Ex)</b> An asteroid louse can eat objects with a hardness of 10 or lower. It deals 1 damage per minute to an object it’s consuming. An asteroid louse is sated and stops feeding on a given day after dealing 100 damage this way.</p>