Astriapi Defender
Source: Alien Archive 4
CR: 1 XP: 400
— — —
Init.: +8 Senses: blindsense (scent) 30 ft., darkvision 60 ft. Perception: +5
Defense
HP: 20
EAC: 11 KAC: 13
Fort: +3 Ref: +1 Will: +3
Offense
Speed: 30 ft., fly 30 ft. (Ex, average) (20 ft., fly 20 ft. [average] in armor)
Melee: standard taclash +5 (1d4+3 S nonlethal) or bite +5 (1d6+3 P)
Ranged: static arc caster +8 (1d8+1 E plus first arc 1d6; critical second arc 1d6) or stickybomb grenade I +8 (explode [10 ft., entangled 2d4 rounds, DC 10])
Offensive Abilities: fighting styles (guard)
Statistics
Str: +2 Dex: +4 Con: +1 Wis: +0 Int: +0 Cha: +0
Skills: Acrobatics +5, Engineering +10, Mysticism +5
Languages: Astriapi, Common
Gear: troop ceremonial plate, standard taclash, static arc caster with 2 batteries (20 charges each), stickybomb grenades I (2)
Ecology
Environment: any urban (Colveare)
Organization: solitary, pair, or patrol (3–8)
Special Abilities
<p><b>Honey Production (Ex)</b> Once per day, an astriapi can spend 10 minutes to produce a vial of magical honey. This honey functions as a <i>mk 1 serum of healing</i>. At 5th level (or CR 5), the honey functions as a <i>mk 2 serum of healing</i>, and at 9th level (or CR 9), it functions as a <i>mk 3 serum of healing</i>. Regardless of its level, the honey can’t be sold, and its magical properties expire after 24 hours, when it turns into mundane foodstuff.</p>