Caldera
Source: Alien Archive 4
CR: 10 XP: 9,600
CN Huge magical beast (fire)
Init.: +3 Senses: blindsight (vibration) 60 ft., sightless Perception: +19
Defense
HP: 162
EAC: 23 KAC: 25
Fort: +14 Ref: +14 Will: +9
Offense
Speed: 30 ft., burrow 30 ft.
Melee: slam +23 (2d10+18 F)
Offensive Abilities: slag bombardment (6d6 F, DC 17)
Statistics
Str: +8 Dex: +3 Con: +5 Wis: +0 Int: +0 Cha: +0
Skills: Acrobatics +19, Athletics +24, Intimidate +19
Ecology
Environment: any warm mountains
Organization: solitary
Special Abilities
<p><b>Deaf (Ex)</b> Thermatrods can’t attempt Perception checks to listen and are immune to effects that rely on hearing to function.<br/> <b>Melting Aura (Ex)</b> A creature that begins its turn within 5 feet of a thermatrod takes 1d4 fire damage from the creature’s intense internal temperature.<br/> <b>Slag Bombardment (Ex)</b> As a full action, a thermatrod can spray part of its core at up to three grid intersections within 60 feet. Each creature within 10 feet of these intersections takes 6d6 fire damage and gains the staggered condition as the molten material hardens. An affected creature can attempt a DC 12 Reflex save to halve the damage and negate the staggered condition. Otherwise, the staggered condition lasts for 1 minute or until the target or an adjacent creature uses a full action to free the target. A creature caught in two or more overlapping areas affected by this ability is subject to the damage only once but takes a –2 penalty to the Reflex saving throw.</p>