Carnivorous Crystal
Source: Starfinder #9: The Rune Drive Gambit
CR: 11 XP: 12,800
N Medium ooze (earth, extraplanar)
Init.: -1 Senses: blindsense (vibration) 60 ft., sightless Perception: +20
Defense
HP: 180
EAC: 25 KAC: 25
Fort: +15 Ref: +8 Will: +11
Offense
Speed: 20 ft., climb 20 ft.
Melee: slam +23 (4d6+17 S plus grab; critical bleed 2d6)
Offensive Abilities: None
Statistics
Str: +6 Dex: -1 Con: +7 Wis: +0 Int: — Cha: -5
Skills: —
Ecology
Environment: any (Plane of Earth)
Organization: solitary, pair, or cluster (3–5)
Special Abilities
<p><b>Crystallize (Su)</b> A creature made of flesh that ends its turn grappled by a carnivorous crystal must succeed at a DC 18 Fortitude save or become staggered. If a creature already staggered from this ability fails this save, it becomes paralyzed. A creature staggered or paralyzed by this ability but not grabbed by a carnivorous crystal recovers completely at the end of its next turn.<br/><br/> A creature that remains grabbed while paralyzed by this ability must attempt a third saving throw; on a failure, it becomes an amalgam of crystal and flesh, unconscious but alive. A creature in this crystallized state must succeed at a DC 18 Fortitude saving throw each day or die. If receiving successful long-term care, the creature gains a +4 bonus to this saving throw and needs to attempt it only once every 3 days. The crystallization is cured after two successful saving throws. <i>Remove affliction</i> allows a creature to automatically succeed at the saving throw, but an affected creature can benefit from this spell only once every 24 hours. Flesh to stone reverses this effect immediately.<br/><br/> <b>Infrasonic Hum (Su)</b> A carnivorous crystal emits infrasonic vibrations that act like static for any sense that relies on vibration, rendering it useless, although carnivorous crystals are immune to this effect. In addition, any creature that can hear must succeed at a DC 18 Fortitude saving throw within the aura or become dazed for 1 round. A creature that successfully saves or becomes dazed by the aura can’t be dazed by any carnivorous crystal’s infrasonic hum for 24 hours.</p>