Death Cruiser

Source: Starfinder #31: Waking the Worldseed

CR: 14 XP: 38,400

NE Huge undead (incorporeal)

Init.: +8 Senses: blindsense (life), darkvision 60 ft. Perception: +24

Defense

HP: 250 RP: 5

EAC: 28 KAC: 30

Fort: +16 Ref: +16 Will: +12

Offense

Speed: 40 ft., fly 40 ft. (Su, average)

Melee: incorporeal slam +27 (8d6+14 B plus collect soul [DC 20])

Offensive Abilities: None

Statistics

Str: +0 Dex: +8 Con:Wis: +4 Int: +0 Cha: +6

Skills: Intimidate +25, Pilot +30, Survival +25

Languages: Abyssal, Common, Infernal (can’t speak any language)

Ecology

Environment: any

Organization: solitary

Special Abilities

<p><b>Collect Soul (Su)</b> When a death cruiser deals damage to a creature with its incorporeal slam attack, it can spend 1 RP to immediately attempt to collect the creature’s soul, affecting that creature as <i>snuff life</i> (Fortitude DC 20 partial). Creatures suffering from a fear effect take a –4 penalty to this save. The soul of a creature slain by this ability is trapped inside the death cruiser. A trapped soul can be restored to life only by <i>miracle</i>, <i>warp reality</i>, or <i>wish</i>. A creature that succeeds at its save is immune to that death cruiser’s collect soul ability for 24 hours.<br/> <b>Death Racer (Su)</b> A death cruiser has many characteristics of a vehicle, including full speed 650 feet and overland speed 75 mph (ground and fly). It obeys the tactical vehicle and vehicle chase rules, using its own Piloting skill to pilot itself and treating its CR as its vehicle level. A death cruiser using the race maneuver when starting from a full stop doesn’t increase the DC of Piloting checks by 5. At the beginning of any of its turns, a death cruiser can choose to suppress its incorporeal ability until the beginning of its next turn; when it does, it gains a collision attack that deals 15d10 bludgeoning damage (Reflex DC 18 half) and hardness 20.<br/> <b>Soulbound Boost (Su)</b> When the death cruiser has trapped a soul with collect soul, all of the death cruiser’s movement speeds double (including the speeds listed in the death racer ability). This does not affect its collision attack damage, and the doubling occurs before applying any other effects that increase its speed.</p>

Description