Defrex Juvenile
Source: Alien Archive 3
CR: 7 XP: 3,200
N Large animal
Init.: +2 Senses: blindsense (scent) 30 ft., low-light vision Perception: +14
Defense
HP: 105
EAC: 19 KAC: 21
Fort: +11 Ref: +11 Will: +6
Offense
Speed: 50 ft.
Melee: claw +17 (2d6+12 S)
Offensive Abilities: None
Statistics
Str: +5 Dex: +2 Con: +4 Wis: +0 Int: -4 Cha: +0
Skills: Athletics +14, Survival +19
Ecology
Environment: temperate forests and hills (Vesk-2)
Organization: solitary or cohort (2–12)
Special Abilities
<p><b>Bristle (Ex)</b> As a move action, an adolescent defrex can flare its spines. Until the start of the defrex’s next turn, any adjacent creature that attacks the defrex takes 1d6+7 piercing damage. If the defrex is flat-footed, the attacker can avoid this damage with a successful DC 15 Reflex save.</p>