Dessamar Theurgist
Source: Alien Archive 3
CR: 6 XP: 2,400
CG Medium humanoid (dessamar)
Init.: +2 Senses: blindsense (scent) 30ft., low-light vision Perception: +13
Defense
HP: 75
EAC: 17 KAC: 18
Fort: +5 Ref: +5 Will: +9; –2 vs. severe wound and wound effects to arms, legs, and wings
Offense
Speed: 20 ft., fly 20 ft. (Ex, average), 20 ft. (Su, average, in space only)
Melee: tactical living staff +10 (1d6+5 B; critical bind)
Ranged: shrieking larva +12 (1d8+6 So; critical deafen [DC 16])
Offensive Abilities: twinkle
Statistics
Str: -1 Dex: +2 Con: +0 Wis: +5 Int: +1 Cha: +3
Skills: Acrobatics +13, Mysticism +18, Piloting +13, Sense Motive +18
Languages: Azlanti, Common, Koshorian
Gear: elite stationwear, shrieking larva with 2 batteries (20 charges each), tactical living staff with 1 battery (20 charges)
Ecology
Environment: any (Koshoria)
Organization: solitary, pair, or quartet
Special Abilities
<p><b>Twinkle (Su)</b> Once per day as a move action, a dessamar can teleport 40 feet. The dessamar can’t bring other creatures along, and if a solid body occupies the arrival point, the ability fails without expending its daily use. This ability otherwise functions as the <i>dimension door</i> spell.</p>