Dromada
Source: Alien Archive 3
CR: 1/2 XP: 200
LN Medium magical beast
Init.: +3 Senses: darkvision 60 ft., low-light vision Perception: +9
Defense
HP: 12
EAC: 10 KAC: 11
Fort: +2 Ref: +2 Will: +3
Offense
Speed: 40 ft.
Melee: None
Ranged: hunting rifle +5 (1d8 P)
Offensive Abilities: None
Statistics
Str: +1 Dex: +3 Con: +1 Wis: +2 Int: +1 Cha: +0
Skills: Acrobatics +9, Athletics +4, Engineering +4, Sense Motive +9, Survival +9
Languages: Common, Dromadan
Gear: second skin, hunting rifle with 12 longarm rounds
Ecology
Environment: any
Organization: huddle (3–8) or herd (9–100)
Special Abilities
<p><b>Alert the Herd (Ex)</b> Once per day at the beginning of a combat in which it isn’t surprised, a dromada can emit a deep moan that alerts its herd to nearby danger, granting allies within 50 feet who can hear it a +4 morale bonus to their initiative checks for that combat.<br/><br/> <b>Bolt (Ex)</b> When a dromada takes the run full action, they can move up to five times their speed, change direction once during the movement, and cross difficult terrain (though such terrain requires extra movement as normal).<br/><br/> <b>Savory (Ex)</b> A dromada hit by a creature’s bite attack takes a –2 penalty to AC against further bite attacks from the same creature. This effect lasts 1 week and applies only once per creature.</p>