Elebrian
Source: Starfinder #3: Splintered Worlds
CR: 1/3 XP: 135
N Medium humanoid (elebrian)
Init.: +1 Senses: low-light vision Perception: -1
Defense
HP: 6
EAC: 11 KAC: 12
Fort: +0 Ref: +2 Will: +2
Offense
Speed: 30 ft.
Melee: tactical baton +0 (1d4 B)
Ranged: azimuth laster pistol +2 (1d4 F; critical burn 1d4)
Offensive Abilities: find weakness
Statistics
Str: +0 Dex: +1 Con: +1 Wis: -1 Int: +3 Cha: +0
Skills: Computers +3, Culture +3, Engineering +7, Life Science +3, Mysticism +7, Physical Science +7
Languages: Akitonian, Castrovelian, Common, Eoxian
Gear: estex suit I, azimuth laser pistol with 2 batteries (20 charges each), tactical baton
Ecology
Environment: any (Eox)
Organization: any
Special Abilities
Find Weakness (Ex) Elebrians can instinctively find and take advantage of other creatures’ weak points. An elebrian can make a single melee or ranged attack as a full action, and if she hits, she can add half her level to the damage dealt (minimum +1 damage). Whether successful or not, once an elebrian has used this ability on a creature, that creature is immune to it for 24 hours.
Intellectual Knack (Ex) Elebrians can easily comprehend complex issues and remember minutia. An elebrian can attempt a skill check to recall knowledge untrained, regardless of the DC, and can always take 20 to do so (though this takes 2 minutes), even without access to an information network or data set.
Description
Elebrians, the native race of Eox, were nearly wiped out in the calamity that ravaged the planet. Only a tiny population of living elebrians now remain. Elebrians are very humanlike, and it has been suggested that they and humanity may share a common ancestor in the ancient past. A typical elebrian stands slightly over 6 feet tall and has pale skin and large, dark eyes. They have oversized craniums with slightly distended foreheads to house their large brains. Most elebrians are entirely hairless, but a small minority grow wispy hair on their scalps and thin eyebrows. Elebrians often seek knowledge
