Equinoxian Apastra
Source: Alien Archive 3
CR: 15 XP: 51,200
CN Medium outsider (native)
Init.: +7 Senses: darkvision 60 ft. Perception: +26
Defense
HP: 275
EAC: 29 KAC: 31
Fort: +19 Ref: +17 Will: +13
Offense
Speed: 30 ft., fly 30 ft. (Su, perfect)
Melee: solar weapon +29 (8d6+24 S)
Ranged: thrown solar weapon +26 (8d6+24 S)
Offensive Abilities: flashing strikes, solar storm, solarian’s onslaught, stellar revelations (black hole [35-ft. radius, pull 25 ft., DC 21], supernova [15-ft. radius, 16d6 F, DC 21])
Statistics
Str: +9 Dex: +7 Con: +5 Wis: +1 Int: +3 Cha: +5
Skills: Acrobatics +26 (+34 to fly), Athletics +26, Mysticism +31
Languages: Common, Kasatha
Ecology
Environment: any
Organization: solitary, cluster (2–4), or constellation (5–8)
Special Abilities
<p><b>Flashing Strikes (Ex)</b> This functions as the flashing strikes solarian class feature.<br/><br/> <b>Perfect Alignment (Su)</b> An apastra is always both fully graviton attuned and fully photon attuned.<br/><br/> <b>Solar Manifestation (Su)</b> This functions as the solar manifestation solarian class feature.<br/><br/> <b>Solar Storm (Su)</b> Once a day, an apastra can give in to the gravitonic and photonic forces that rage within it, expelling this energy in a cataclysmic storm. The solar storm has a range of 60 feet and a 15-foot radius. Creatures that enter the storm or that begin their turns in it take 8d6 fire damage (Fortitude DC 21 half) and must succeed at a DC 21 Reflex save or be hurled 1d6×10 feet in a random direction and fall prone (creatures that hit a wall or other barrier take no additional damage). The storm is difficult terrain and obscures all sight beyond 5 feet. Creatures within 5 feet of an attacker while in the storm have concealment. When the apastra uses solar storm, it can maintain the storm for up to an additional 1d3 rounds. An apastra must take a full action each round to maintain the storm, and it can move the storm up to 30 feet as part of that full action. An apastra is immune to the effects of its own or any other apastra’s solar storm.<br/><br/> <b>Solarian’s Onslaught (Ex)</b> This functions as the solarian’s onslaught solarian class feature.<br/><br/> <b>Stellar Revelations (Su)</b> An apastra can use the black hole and supernova solarian stellar revelations. It can use either stellar revelation once before that revelation needs to recharge. Once it has used each stellar revelation once, they both recharge in 1d4 rounds.<br/><br/> <b>Throw Solar Weapon (Ex)</b> An apastra can throw its solar weapon at a foe as a ranged attack with a 40-foot range increment. This does not cause the weapon to be dismissed. An apastra’s thrown solar weapon returns to its hand just before its next turn.</p>