Espraksa Performer
Source: Alien Archive 3
CR: 4 XP: 1,200
— — —
Init.: +3 Senses: — Perception: +10
Defense
HP: 45
EAC: 16 KAC: 17
Fort: +3 Ref: +7 Will: +5; –2 vs. mind-affecting effects
Offense
Speed: 30 ft., fly 30 ft. (Ex, average)
Melee: traditional battle ribbon +10 (1d8+1 S) or talon +10 (1d4+5 P plus snatch)
Ranged: diffraction perforator pistol +10 (1d4+4 So; critical bleed 1d4)
Offensive Abilities: None
Statistics
Str: +1 Dex: +3 Con: +0 Wis: +2 Int: +0 Cha: +5
Skills: Acrobatics +15, Bluff +15, Culture +10, Diplomacy +10, Sense Motive +15
Languages: Akitonian, Brethedan, Castrovelian, Common, Espraksi, Shirren, Triaxian, Vercite
Gear: basic lashunta tempweave, diffraction perforator pistol with 2 batteries (20 charges each), traditional battle ribbon
Ecology
Environment: any (Neeroon)
Organization: solitary, pair, or troupe (3–6)
Special Abilities
<p><b>Cold Inured (Ex)</b> An espraksa treats severe cold as cold and extreme cold as severe cold.<br/><br/> <b>Snatch (Ex)</b> This functions as the grab universal creature rule, except the espraksa must hit with two talon attacks during the same turn to grab. Only one talon must hit the target’s KAC + 4 (or + 13) to trigger the free grab (or pin), but both must hit.</p>