Exsiccate
Source: Starfinder #31: Waking the Worldseed
CR: 12 XP: 19,200
NE Small undead
Init.: +8 Senses: blindsense (life) 60 ft., darkvision 60 ft. Perception: +22
Defense
HP: 200
EAC: 26 KAC: 28
Fort: +14 Ref: +14 Will: +13
Offense
Speed: 40 ft.
Melee: writhing appendage +25 (2d6+17 B plus grab)
Offensive Abilities: strip flesh (6d4+17 S, DC 19)
Statistics
Str: +5 Dex: +8 Con: — Wis: +0 Int: +3 Cha: -2
Skills: Acrobatics +22, Athletics +22, Stealth +27
Languages: Bantridi, Sivvian (can’t speak any language)
Ecology
Environment: any
Organization: solitary, pair, or gathering (3–7)
Special Abilities
<p><b>Strip Flesh (Ex)</b> As a standard action, an exsiccate can pull strips of flesh from the body of a living creature it has grappled. The target takes 6d4+17 slashing damage and is sickened for 2d4 rounds; a target that succeeds at a DC 19 Fortitude saving throw takes half damage and reduces the sickened condition to 1 round. This is a pain effect.</p>