Ferran
Source: Starfinder #2: Temple of the Twelve
CR: 5 XP: 1,600
— — —
Init.: +0 Senses: low-light vision Perception: +11
Defense
HP: 64
EAC: 17 KAC: 18; +2 vs. bull rush and reposition
Fort: +6 Ref: +4 Will: +8; +4 vs. radiation
Offense
Speed: 30 ft.
Melee: tactical dueling sword +12 (1d6+7 S)
Ranged: frostbite-class zero pistol +10 (1d6+5 C; critical staggered [DC 17])
Offensive Abilities: momentum, overload (DC 17), target tracking
Statistics
Str: +2 Dex: +0 Con: +3 Wis: +0 Int: +5 Cha: +0
Skills: Athletics +11, Computers +16, Engineering +16, Intimidate +11, Physical Science +16
Languages: Common, Ferran
Gear: d-suit I, frostbite-class zero pistol with 1 battery, tactical dueling sword, datapad
Ecology
Environment: any high-gravity (Ratheren)
Organization: solitary, pair, or shift (3–5)
Special Abilities
Momentum (Ex) A ferran deals 5 additional damage with its first melee attack after it moves at least 10 feet in the same round.
Target Tracking (Ex) As a move action, a ferran can designate a single foe to track, gaining a +2 bonus to attack rolls against that target.
Description
Ferrans are the native inhabitants of Ferrantus-4, a highgravity world that disappeared into a massive black hole several decades ago. The surviving ferrans live in a sprawling complex on the moon Ratheren (see page 62), which once orbited their home world but is now held in place just outside of the black hole’s event horizon. Though the Ratheren moon base is self-sufficient, ferrans are just another disaster away from becoming completely wiped out.
Ferrans are short, squat humanoids with constantly furrowed brows and bald heads. Much of ferran tradition is rooted in science, and as such, they tend to be agnostics and atheists. Compared to other species, the ferran population is relatively small; they will eventually need to do something to grow their numbers if they wish to secure their continuation as a species.
