Ferran

Source: Starfinder #2: Temple of the Twelve

CR: 5 XP: 1,600

— — —

Init.: +0 Senses: low-light vision Perception: +11

Defense

HP: 64

EAC: 17 KAC: 18; +2 vs. bull rush and reposition

Fort: +6 Ref: +4 Will: +8; +4 vs. radiation

Offense

Speed: 30 ft.

Melee: tactical dueling sword +12 (1d6+7 S)

Ranged: frostbite-class zero pistol +10 (1d6+5 C; critical staggered [DC 17])

Offensive Abilities: momentum, overload (DC 17), target tracking

Statistics

Str: +2 Dex: +0 Con: +3 Wis: +0 Int: +5 Cha: +0

Skills: Athletics +11, Computers +16, Engineering +16, Intimidate +11, Physical Science +16

Languages: Common, Ferran

Gear: d-suit I, frostbite-class zero pistol with 1 battery, tactical dueling sword, datapad

Ecology

Environment: any high-gravity (Ratheren)

Organization: solitary, pair, or shift (3–5)

Special Abilities

<p><b>Momentum (Ex)</b> A ferran deals 5 additional damage with its first melee attack after it moves at least 10 feet in the same round.<br/><br/> <b>Target Tracking (Ex)</b> As a move action, a ferran can designate a single foe to track, gaining a +2 bonus to attack rolls against that target.</p>

Description