Ferran
Source: Starfinder #2: Temple of the Twelve
CR: 5 XP: 1,600
— — —
Init.: +0 Senses: low-light vision Perception: +11
Defense
HP: 64
EAC: 17 KAC: 18; +2 vs. bull rush and reposition
Fort: +6 Ref: +4 Will: +8; +4 vs. radiation
Offense
Speed: 30 ft.
Melee: tactical dueling sword +12 (1d6+7 S)
Ranged: frostbite-class zero pistol +10 (1d6+5 C; critical staggered [DC 17])
Offensive Abilities: momentum, overload (DC 17), target tracking
Statistics
Str: +2 Dex: +0 Con: +3 Wis: +0 Int: +5 Cha: +0
Skills: Athletics +11, Computers +16, Engineering +16, Intimidate +11, Physical Science +16
Languages: Common, Ferran
Gear: d-suit I, frostbite-class zero pistol with 1 battery, tactical dueling sword, datapad
Ecology
Environment: any high-gravity (Ratheren)
Organization: solitary, pair, or shift (3–5)
Special Abilities
<p><b>Momentum (Ex)</b> A ferran deals 5 additional damage with its first melee attack after it moves at least 10 feet in the same round.<br/><br/> <b>Target Tracking (Ex)</b> As a move action, a ferran can designate a single foe to track, gaining a +2 bonus to attack rolls against that target.</p>