Formian Queen

Source: Alien Archive 3

CR: 17 XP: 102,400

LN Large monstrous humanoid

Init.: -3 ((+1 with hive mind) Senses: blindsense (scent, vibration) 60 ft., darkvision 60 ft. Perception: +34 (+38 with hive mind)

Defense

HP: 290

EAC: 30 KAC: 31

Fort: +17 Ref: +15 Will: +22

Offense

Speed: 5 ft.

Melee: claw +28 (8d6+15 S)

Ranged: banshee sonic pistol +26 (4d8+17 So; critical deafen [DC 24])

Offensive Abilities: possess formian, telepathic feedback

Spell-like Abilties: (CL 17th; ranged +26)

Statistics

Str: -2 Dex: -3 Con: +8 Wis: +4 Int: +5 Cha: +11

Skills: Diplomacy +34, Intimidate +34, Life Science +29, Mysticism +29, Physical Science +29

Languages: Castrovelian, Common, Terran; telepathy 200 ft.

Gear: banshee sonic pistol with 1 super-capacity battery (80 charges)

Ecology

Environment: any land or underground (Castrovel)

Organization: hive (1 plus 300–8,000 formians)

Special Abilities

<p><b>Hive Frenzy (Su)</b> Once per day as a standard action, a formian queen can issue a command to all formians within range of her telepathy, stirring them into a frenzy. Each affected formian gains the benefits of haste for 1 minute.<br/><br/> <b>Hive Mind (Ex)</b> Formians operate from a shared hive intelligence that allows them to communicate nearly instantaneously. While within telepathic range of at least one other formian with this ability, a formian gains a +4 bonus to initiative and to Perception checks. If one formian is aware of a combatant, all members of the hive mind within range are aware of it, and a member of the hive mind cannot be surprised unless all members within range are surprised. If one member of the hive mind succeeds at a Will save to disbelieve an illusion effect, all members of that hive mind within telepathic range also disbelieve the effect.<br/><br/> <b>Possess Formian (Su)</b> As a full action, a formian queen can transfer her consciousness to the body of any formian within range of her telepathy that she has line of effect to. This ability functions like dominate person (caster level = formian queen’s CR), except that it works only on formians; for as long as the target is affected and the queen’s consciousness is outside of her body, the queen’s body is unconscious (though she is aware if any damage is done to it). An unwilling target can attempt a DC 24 Will saving throw to resist being possessed in this manner, but the queen’s offspring are usually willing. The queen receives all sensory input from the target creature; she can speak through it, and she can use her total skill bonus for Intelligence-, Wisdom-, and Charisma-based skills. If the target creature is slain or moves to a different plane from the queen’s body, the queen returns to her own body immediately; otherwise, she can return to her own body as a move action, ending the possession effect.<br/><br/> <b>Telepathic Feedback (Su)</b> As a standard action, a formian queen can unleash a blast of debilitating telepathic feedback. Each non-formian creature within range of her telepathy must succeed at a DC 24 Will save or take a –2 penalty to ability checks, attack rolls, saving throws, and skill checks for 1 minute. Creatures with telepathy or limited telepathy take a –2 penalty to the saving throw to resist a formian queen’s telepathic feedback. A creature that succeeds at its saving throw is immune to the formian queen’s telepathic feedback for 24 hours, and a creature can be affected by only one telepathic feedback at a time. This is a mind-affecting effect.</p>

Description