Ghibrani
Source: Starfinder #5: The Thirteenth Gate
CR: 3 XP: 800
Membrane ghibrani mystic
Init.: +2 Senses: low-light vision Perception: +13
Defense
HP: 32
EAC: 13 KAC: 14
Fort: +2 Ref: +2 Will: +6
Offense
Speed: 30 ft., fly 20 ft. (Ex, average)
Melee: battle staff +5 (1d4+3 B; critical knockdown)
Ranged: static arc pistol +7 (1d6+3 E; critical arc 2)
Offensive Abilities: distracting buzz (DC 15)
Statistics
Str: +0 Dex: +2 Con: +0 Wis: +4 Int: +0 Cha: +0
Skills: Culture +8, Diplomacy +13, Mysticism +13, Sense Motive +13
Languages: Ghibran
Gear: casual stationwear, battle staff, static arc pistol with 2 batteries (20 charges each)
Ecology
Environment: any (Elytrio)
Organization: solitary, pair, or coterie (3-6)
Special Abilities
Distracting Buzz (Ex) As a standard action, a membrane ghibrani can vibrate her wings fast enough to produce an almost imperceptible hum. All creatures within 15 feet of the membrane ghibrani that hear this buzz must attempt a Will saving throw (DC = 10 + half the ghibrani’s character level or CR + her Wisdom modifier) or gain the off-target condition for 1 round. This is a mind-affecting, sense-dependent ability. The membrane ghibrani can’t use her wings to fly in the same round in which she uses this ability.
Description
Ghibranis are beetle-like humanoids native to the planet Elytrio (see page 46). After the ghibranis devastated their world with nuclear war, some of the survivors fended for themselves in the wastes, while the rest lived comfortably in a city protected by a bubble of force. The lingering radiation (even within the city) caused a rapid change in their biology, leading to two subspecies: husks, who have lost the use of their wings, and membranes, who have grown idle in their luxury.
