Izalguun Hunter

Source: Alien Archive 3

CR: 4 XP: 1,200

— — —

Init.: +1 Senses: darkvision 60 ft. Perception: +10

Defense

HP: 50

EAC: 16 KAC: 18

Fort: +6 Ref: +8 Will: +5

Offense

Speed: 40 ft. (35 ft. in armor)

Melee: tactical pike +13 (1d8+9 P)

Ranged: tactical crossbolter +10 (1d10+4 P)

Offensive Abilities: fighting style (guard)

Statistics

Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +0

Skills: Athletics +10, Computers +15, Engineering +15, Survival +10

Languages: Common, Izalguun

Gear: ash dendron armor, tactical crossbolter with 20 arrows, tactical pike

Ecology

Environment: any (Izalraan)

Organization: solitary, pair, or party (3–8)

Special Abilities

<p><b>Posture (Ex)</b> Izalguuns can walk on two limbs or four. As a move action, an izalguun can switch between a bipedal and a quadrupedal posture. When in its quadrupedal posture, an izalguun has a land speed of 40 feet and a reach of 5 feet. While in its bipedal posture, an izalguun has a land speed of 20 feet, a reach of 10 feet, and the multiarmed (4) universal creature rule.</p>

Description