Izalguun Hunter
Source: Alien Archive 3
CR: 4 XP: 1,200
— — —
Init.: +1 Senses: darkvision 60 ft. Perception: +10
Defense
HP: 50
EAC: 16 KAC: 18
Fort: +6 Ref: +8 Will: +5
Offense
Speed: 40 ft. (35 ft. in armor)
Melee: tactical pike +13 (1d8+9 P)
Ranged: tactical crossbolter +10 (1d10+4 P)
Offensive Abilities: fighting style (guard)
Statistics
Str: +5 Dex: +1 Con: +3 Wis: +0 Int: +0 Cha: +0
Skills: Athletics +10, Computers +15, Engineering +15, Survival +10
Languages: Common, Izalguun
Gear: ash dendron armor, tactical crossbolter with 20 arrows, tactical pike
Ecology
Environment: any (Izalraan)
Organization: solitary, pair, or party (3–8)
Special Abilities
<p><b>Posture (Ex)</b> Izalguuns can walk on two limbs or four. As a move action, an izalguun can switch between a bipedal and a quadrupedal posture. When in its quadrupedal posture, an izalguun has a land speed of 40 feet and a reach of 5 feet. While in its bipedal posture, an izalguun has a land speed of 20 feet, a reach of 10 feet, and the multiarmed (4) universal creature rule.</p>