Keji Swarm
Source: Starfinder #28: The Hollow Cabal
CR: 10 XP: 9,600
N Diminutive animal (swarm)
Init.: +8 Senses: low-light vision Perception: +19
Defense
HP: 165
EAC: 23 KAC: 25
Fort: +14 Ref: +14 Will: +9
Offense
Speed: fly 30 ft. (Ex, perfect)
Melee: swarm attack (1d10+10 A)
Ranged: focused light +22 (2d10+10 F; critical burn 1d6)
Offensive Abilities: distraction (DC 17)
Statistics
Str: +0 Dex: +8 Con: +5 Wis: +3 Int: -2 Cha: +0
Skills: Acrobatics +19 (+27 to fly), Disguise +24, Stealth +19
Ecology
Environment: any air (Liavara)
Organization: solitary, pair, or mirage (3—5)
Special Abilities
<p><b>Diffraction (Ex)</b> A keji swarm can disperse the energy of light-based attacks. It has resistance 10 that applies to any damage from a laser weapon and effects with the light descriptor. For 1 round after its resistance prevents it from taking such damage, a keji swarm can use its focused light and reflective mimicry abilities as if it were in an area of bright light, regardless of the actual light level.<br/> <b>Focused Light (Ex)</b> As a ranged attack, a keji swarm can collect, focus, and redirect ambient light in a beam to strike a single target within 60 feet. If the keji swarm is in an area of bright light, this attack deals 3d10+10 damage; if the keji swarm is in an area of dim light, this attack deals 1d10+10 damage instead. A keji swarm cannot use this ability in an area of darkness.<br/> <b>Reflective Mimicry (Ex)</b> A keji swarm can redirect light with great precision to construct a holographic illusion around itself (DC 17 Will to disbelieve). As a standard action, the keji swarm can create a purely visual image of a creature or starship, which fills a 20-foot cube centered on the keji swarm. The image automatically moves with the keji swarm and appears to react appropriately to damage. A keji swarm cannot use this ability in an area of darkness, and the illusion is automatically dispersed when the keji swarm enters an area of darkness or is reduced to less than half its maximum Hit Points.</p>