Kurobozu

Source: Starfinder #6: Empire of Bones

CR: 9 XP: 6,400

Human kurobozu solarian

Init.: +6 Senses: darkvision 60 ft. Perception: +17

Defense

HP: 135

EAC: 23 KAC: 24

Fort: +8 Ref: +10 Will: +12

Offense

Speed: 50 ft.

Melee: unarmed strike +19 (1d6+13 B; critical stunned)

Offensive Abilities: black apoxia (30-ft. cone, DC 18), flashing strikes, sage’s bane (DC 18), stellar revelations (black hole [30-ft.-radius, pull 20 ft., DC 16], crush [DC 16], gravity surge [+7], starquake [1d8 B, DC 16])

Statistics

Str: +4 Dex: +6 Con:Wis: +0 Int: +0 Cha: +3

Skills: Acrobatics +22, Athletics +22, Mysticism +22, Stealth +17

Languages: Common, Eoxian

Ecology

Environment: any

Organization: solitary, pair, or guard (3–5)

Special Abilities

<p><b>Black Apoxia (Su)</b> As a standard action, a kurobozu can create a 30-foot cone of breathlessness, making it hard for creatures to breathe properly even if they are wearing environmental protection, such as a sealed suit of armor. Each creature within the area must succeed at a DC 18 Fortitude saving throw or be fatigued for 1d4 minutes. Creatures that do not breathe are immune to this effect.<br/><br/> <b>Sage’s Bane (Su)</b> Once per day, as a reaction when a kurobozu successfully damages a foe with a melee attack, the kurobozu can cloud that foe’s mind. The target must succeed at a DC 18 Fortitude saving throw or gain the flat-footed and off-target conditions, as well as be rendered unable to use any Wisdom-based skills or communicate through any means for 1d4 minutes.</p>

Description