Kurobozu
Source: Starfinder #6: Empire of Bones
CR: 9 XP: 6,400
Human kurobozu solarian
Init.: +6 Senses: darkvision 60 ft. Perception: +17
Defense
HP: 135
EAC: 23 KAC: 24
Fort: +8 Ref: +10 Will: +12
Offense
Speed: 50 ft.
Melee: unarmed strike +19 (1d6+13 B; critical stunned)
Offensive Abilities: black apoxia (30-ft. cone, DC 18), flashing strikes, sage’s bane (DC 18), stellar revelations (black hole [30-ft.-radius, pull 20 ft., DC 16], crush [DC 16], gravity surge [+7], starquake [1d8 B, DC 16])
Statistics
Str: +4 Dex: +6 Con: — Wis: +0 Int: +0 Cha: +3
Skills: Acrobatics +22, Athletics +22, Mysticism +22, Stealth +17
Languages: Common, Eoxian
Ecology
Environment: any
Organization: solitary, pair, or guard (3–5)
Special Abilities
<p><b>Black Apoxia (Su)</b> As a standard action, a kurobozu can create a 30-foot cone of breathlessness, making it hard for creatures to breathe properly even if they are wearing environmental protection, such as a sealed suit of armor. Each creature within the area must succeed at a DC 18 Fortitude saving throw or be fatigued for 1d4 minutes. Creatures that do not breathe are immune to this effect.<br/><br/> <b>Sage’s Bane (Su)</b> Once per day, as a reaction when a kurobozu successfully damages a foe with a melee attack, the kurobozu can cloud that foe’s mind. The target must succeed at a DC 18 Fortitude saving throw or gain the flat-footed and off-target conditions, as well as be rendered unable to use any Wisdom-based skills or communicate through any means for 1d4 minutes.</p>