Many-miened One

Source: Alien Archive 4

CR: 19 XP: 204,800

N Huge construct (magical)

Init.: +6 Senses: blindsense (vibration) 60 ft., blindsight (thought, gibbous phase only) 200 ft.; darkvision 60 ft.; low light vision Perception: +37

Defense

HP: 350 RP: 7

EAC: 32 KAC: 33

Fort: +14 Ref: +14 Will: +19

Offense

Speed: 40 ft.

Melee: slam +30 (9d8+30 B)

Ranged: energy beam +28 (5d10+19; critical staggered)

Offensive Abilities: create darkness, phase radiance

Spell-like Abilties: (CL 19th) 4/day—change phase (chain surge, control gravity, gravitational singularity, mind thrust [6th level], veil)

Statistics

Str: +11 Dex: +6 Con:Wis: +9 Int: +4 Cha: +3

Skills: Mysticism +32, Sense Motive +32; change phase

Languages: Aklo, Common, Sylvan; telepathy 200 ft. (gibbous phase only)

Ecology

Environment: any land

Organization: solitary or vendetta (many-miened one plus 2–8 lucandrians)

Special Abilities

<p><b>Change Phase (Su)</b> A many-miened one has a multitude of faces spaced about its floating head, and once per round it can rotate its head to display a different face representing one of five lunar phases: crescent, full, gibbous, half, or new. Each phase grants the construct one or more special abilities, a skill with a +32 bonus, and immunity to one damage type. Most phases also grant several spell-like abilities, and a many-miened one can cast its 6th-level spell-like abilities four times per day in any combination. A many-miened one’s phase continues until the construct changes its phase again, at which point it loses its earlier phase benefits and gains the new phase benefits immediately.<br/> <i>Crescent:</i> The crescent moon phase grants the construct destructive speed. The phase’s damage is electricity, the skill is Intimidate, and the spell-like abilities are <i>chain surge</i> and <i>dimension door</i>. The many-miened one gains the multiattack ability usable with its slam and energy beam attacks. It also gains a +3 bonus to Reflex saving throws and a +10-foot enhancement bonus to its speed.<br/> <i>Full:</i> The full moon phase grants the construct blazing combat power. The phase’s damage is fire, the skill is Athletics, and the phase grants no spell-like abilities. The many-miened one gains a +2 enhancement bonus to its attack rolls, Fortitude saving throws, and AC. In addition, it gains the Cleave, Deadly Aim, Great Cleave, and Penetrating attack feats.<br/> <i>Gibbous:</i> The gibbous moon phase grants the construct powerful telepathic abilities. The phase’s damage is sonic, the skill is Bluff, and the spell-like abilities are <i>confusion</i> and <i>mind thrust</i> (6th level). The many-miened one gains telepathy and blindsight (thought) with ranges of 200 feet each. It can also apply the blast special weapon property to its energy beam attack, reducing the range increment for such attacks to 60 feet.<br/> <i>Half:</i> The half moon phase grants the construct poise and gravity powers. The phase’s damage is acid, the skill is Acrobatics, and the spell-like abilities are <i>control gravity</i>, <i>gravitational singularity</i>, and <i>gravity well</i>. The many-miened one gains the Deflect Projectiles feat as well as a fly speed of 60 feet with perfect maneuverability.<br/> <i>New:</i> The new moon phase grants the construct stealth and suppression abilities. The phase’s damage is cold, the skill is Stealth, and the spell-like abilities are <i>greater invisibility</i> and <i>veil</i>. The many-miened one gains spell resistance 30 and the Dispelling Strike feat.<br/> <b>Energy Beam (Su)</b> A many-miened one’s energy beam has a range increment of 80 feet. When making its first energy beam attack of its turn, the construct can give the attack the line and unwieldy special weapon properties. The damage type dealt by the energy beam is based on the construct’s current phase (see Change Phase).<br/> <b>Phase Radiance (Su)</b> A many-miened one can cause its slam attack or any weapon it wields to deal half its damage as another type of damage based on the construct’s current phase: acid (half), cold (new), electricity (crescent), fire (full), or sonic (gibbous).</p>

Description