Monitor-class
Source: Alien Archive 4
CR: 2 XP: 600
LN Medium construct (technological)
Init.: +4 Senses: darkvision 60 ft.; low light vision Perception: +7
Defense
HP: 25
EAC: 12 KAC: 15
Fort: -1 Ref: -1 Will: +2
Offense
Speed: 40 ft.
Melee: slam +7 (1d4+2 B)
Ranged: tactical semi-auto pistol +9 (1d6+2 P)
Offensive Abilities: None
Statistics
Str: +0 Dex: +4 Con: — Wis: +0 Int: +1 Cha: +2
Skills: Acrobatics +7, Bluff +12, Disguise +12, Sense Motive +7, Stealth +12
Languages: Common
Gear: tactical semi-auto pistol with 18 small-arm rounds
Ecology
Environment: Any
Organization: solitary or conspiracy (2–4)
Special Abilities
<p><b>Synthskin (Ex)</b> Infiltration robots are covered in a thick layer of synthetic, adaptive flesh, allowing them to impersonate other species and insulating them from typical robot weaknesses; however, this facade fades and loses its protective qualities once heavily damaged. While its synthskin is active, an infiltration robot appears to be a member of a medium-sized humanoid or monstrous humanoid species (chosen at the robot’s creation) and it is not vulnerable to critical hits or electricity. While an infiltration robot has fewer than half of its Hit Points remaining, its synthskin is deactivated, it is revealed as a construct, and it is vulnerable to critical hits and electricity as normal.</p>