Necrosaturated Stag-Bear
Source: Starfinder #40: Planetfall
CR: 2 XP: 600
NE Large magical beast
Init.: +1 Senses: blindsense (life) 60 ft., darkvision 60 ft., low-light vision Perception: +7
Defense
HP: 25
EAC: 13 KAC: 15
Fort: +6 Ref: +6 Will: +1
Offense
Speed: 40 ft.
Melee: antlers +11 (1d6+6 B) or bite +8 (1d8+4 P)
Offensive Abilities: determined charge
Statistics
Str: +4 Dex: +1 Con: +2 Wis: +1 Int: -4 Cha: -2
Skills: Athletics +7
Ecology
Environment: any (Weydana-4)
Organization: solitary, pair, or herd (3–18)
Special Abilities
Determined Charge (Ex) A stag-bear can charge without taking the normal charge penalties to its attack roll or AC. In addition, it can charge through difficult terrain.
Disruptive Susceptibility (Su) A necrosaturated creature takes half again as much damage (+50%) when it takes damage from a weapon with a disruptive fusion.
Too Tough to Die (Ex) Twice per day, when a necrosaturated stag-bear would be reduced to 0 Hit Points, it can use its reaction to remain at 1 Hit Point instead. It can’t use this ability if a critical hit reduced it to 0 Hit Points. Each time it uses this ability, it gains a cumulative –2 penalty to attack rolls for 24 hours.
Description
Some animals, magical beasts, and vermin contaminated with lingering negative energy begin to rot while still alive, rather that succumbing to the mercy of a swift death. Their flesh withers, making them resemble undead, even though they remain terribly—and painfully—alive.
The stag-bear is an omnivorous herd animal found throughout the plains across Weydana-4. The creatures resemble broad-shouldered bears with a wide rack of antlers. Stag-bears rarely pose a threat unless provoked.
