Reptoid Host

Source: Starfinder #28: The Hollow Cabal

CR: 6 XP: 2,400

Dycepskian-infested reptoid operative

Init.: +7 Senses: low-light vision Perception: +14

Defense

HP: 80

EAC: 18 KAC: 19

Fort: +5 Ref: +8 Will: +9; +2 vs. poison

Offense

Speed: 40 ft.

Melee: claw +12 (1d6+8 S) or survival knife +14 (1d4+8 S)

Ranged: corona laser pistol +14 (2d4+6 F; critical burn 1d4)

Offensive Abilities: debilitating trick, trick attack +3d8

Statistics

Str: +2 Dex: +5 Con: +1 Wis: +3 Int: +1 Cha: +2

Skills: Acrobatics +19, Bluff +19, Culture +14, Disguise +19, Sense Motive +14

Languages: Common, Reptoid

Gear: elite stationwear, corona laser pistol with 2 batteries (20 charges each), survival knife

Ecology

Environment: any

Organization: solitary, pair, or circle (3–8)

Special Abilities

Fungal Mass Mind (Ex) A creature with the dycepskian subtype can communicate telepathically with another such creature within 100 feet, even if they don’t share a common language. In addition, if one creature with the dycepskian subtype is aware of a combatant, all members of the fungal mass mind within 100 feet are aware of it, and no member of the fungal mass mind can be surprised unless all members within range are surprised.
Vulnerable to Remove Affliction (Ex) A dycepskian host who is targeted with remove affliction is staggered for 1d4 rounds (no caster level check required).

Description

Dycepskians are a mysterious species of fungus that only gain sentience when they infest sapient hosts, completely overwriting their unfortunate victim’s mind. However, the dycepskian-infested host retains the original creature’s memories and skills, making it difficult to notice the change. An infested host can be recognized by yellowish-green veins visible around the eyes, though most dycepskians take great pains to hide such signs.