Reptoid Hybrid

Source: Starfinder #27: Deceivers’ Moon

CR: 8 XP: 4,800

Kasatha-reptoid hybrid mystic

Init.: +2 Senses: low-light vision Perception: +16

Defense

HP: 105 RP: 4

EAC: 19 KAC: 20

Fort: +7 Ref: +7 Will: +13

Offense

Speed: 30 ft.

Melee: hook knife +14 (1d8+9 S; critical bleed 1d6)

Ranged: liquidator disintegrator pistol +14 (1d10+8 A) or fighter handcoil +14 (1d10+8 E; critical arc 1d10)

Offensive Abilities: backlash (8 damage), sow doubt (4 rounds, DC 18)

Statistics

Str: +1 Dex: +1 Con: +1 Wis: +4 Int: +2 Cha: +6

Skills: Intimidate +16, Mysticism +21, Sense Motive +16

Languages: Common, Kasatha, Reptoid

Gear: kasatha microcord III, fighter handcoils (2) with 1 battery each (20 charges), hook knives (2), liquidator disintegrator pistols (2) with 1 battery each (20 charges)

Ecology

Environment: any

Organization: solitary

Description

Pairings of a reptoid and another humanoid might create a hybrid offspring that shares traits of both species. Reptoid leaders have duplicated this process under controlled conditions, engineering hybrids in a lab, but such attempts often end tragically.

A reptoid hybrid does not possess the shape-changing quality for which reptoids are notorious, and their reptoid parent risks exposure as soon as the hybrid’s nature is revealed. Some reptoid parents abandon such a child and their humanoid family, fleeing to take on a new identity. Still others try to raise the child in their partner’s humanoid society. A few of these parents feel strongly enough for their hybrid child and humanoid family to forsake the reptoid masters.