Sentinel Tree

Source: Starfinder #18: Assault on the Crucible

CR: 7 XP: 3,200

N Large plant

Init.: +5 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +19

Defense

HP: 107

EAC: 19 KAC: 21

Fort: +11 Ref: +9 Will: +6

Offense

Speed: 10 ft.

Melee: slam +17 (2d6+12 B)

Ranged: thorn barrage +14 (2d8+7 P)

Offensive Abilities: None

Statistics

Str: +5 Dex: +1 Con: +3 Wis: +2 Int: +1 Cha: +0

Skills: Intimidate +14, Sense Motive +14, Stealth +14 (+20 in forests and gardens)

Languages: Common (cannot speak)

Ecology

Environment: any urban

Organization: solitary, pair, or copse (3–6)

Special Abilities

<p><b>Freeze (Ex)</b> A sentinel tree can remain so still that it appears to be a normal tree. A sentinel tree that uses freeze can take 20 on its Stealth check to hide in plain sight as a normal tree.<br/><br/><b>Thorn Barrage (Ex)</b> As an attack, a sentinel tree can fire a burst of sharp, hardened thorns with a range increment of 20 feet. This natural attack has the burst and unwieldy weapon special properties.</p>

Description