Sentinel Tree
Source: Starfinder #18: Assault on the Crucible
CR: 7 XP: 3,200
N Large plant
Init.: +5 Senses: blindsense (vibration) 60 ft., darkvision 60 ft., low-light vision Perception: +19
Defense
HP: 107
EAC: 19 KAC: 21
Fort: +11 Ref: +9 Will: +6
Offense
Speed: 10 ft.
Melee: slam +17 (2d6+12 B)
Ranged: thorn barrage +14 (2d8+7 P)
Offensive Abilities: None
Statistics
Str: +5 Dex: +1 Con: +3 Wis: +2 Int: +1 Cha: +0
Skills: Intimidate +14, Sense Motive +14, Stealth +14 (+20 in forests and gardens)
Languages: Common (cannot speak)
Ecology
Environment: any urban
Organization: solitary, pair, or copse (3–6)
Special Abilities
<p><b>Freeze (Ex)</b> A sentinel tree can remain so still that it appears to be a normal tree. A sentinel tree that uses freeze can take 20 on its Stealth check to hide in plain sight as a normal tree.<br/><br/><b>Thorn Barrage (Ex)</b> As an attack, a sentinel tree can fire a burst of sharp, hardened thorns with a range increment of 20 feet. This natural attack has the burst and unwieldy weapon special properties.</p>