Shatori Analyst

Source: Alien Archive 3

CR: 4 XP: 1,200

— — —

Init.: +3 Senses:Perception: +10

Defense

HP: 43

EAC: 15 KAC: 16

Fort: +3 Ref: +5 Will: +7; +2 vs. death effects, disease, fear effects, poison

Offense

Speed: 30 ft.

Melee: tactical dueling sword +6 (1d6+2 S)

Ranged: tactical semi-auto pistol +8 (1d6+2 P)

Offensive Abilities: None

Spell-like Abilties: (CL 4th)

Statistics

Str: +0 Dex: +3 Con: +0 Wis: +1 Int: +5 Cha: +0

Skills: Computers +15, Engineering +10, Mysticism +10, Sense Motive +10

Languages: Azlanti, Perani

Gear: graphite carbon skin, tactical dueling sword, tactical semi-auto pistol with 27 small arm rounds, datapad

Ecology

Environment: any (Perdure)

Organization: solitary, team (2–5), or convention (6–11)

Special Abilities

<p><b>Psychometry (Su)</b> By taking a standard action to touch a creature or object, a shatori gains a +4 racial bonus to their next check to identify the creature, their next check to recall knowledge about the creature or the object, or their next Sense Motive check against the creature. To touch an unwilling creature, the shatori must succeed at a melee attack roll against that creature’s EAC.<br/><br/> <b>Shared Stillness (Su)</b> Allies within 10 feet of a shatori gain a +1 morale bonus to saving throws against fear effects.</p>

Description