Shatori Analyst
Source: Alien Archive 3
CR: 4 XP: 1,200
— — —
Init.: +3 Senses: — Perception: +10
Defense
HP: 43
EAC: 15 KAC: 16
Fort: +3 Ref: +5 Will: +7; +2 vs. death effects, disease, fear effects, poison
Offense
Speed: 30 ft.
Melee: tactical dueling sword +6 (1d6+2 S)
Ranged: tactical semi-auto pistol +8 (1d6+2 P)
Offensive Abilities: None
Spell-like Abilties: (CL 4th)
Statistics
Str: +0 Dex: +3 Con: +0 Wis: +1 Int: +5 Cha: +0
Skills: Computers +15, Engineering +10, Mysticism +10, Sense Motive +10
Languages: Azlanti, Perani
Gear: graphite carbon skin, tactical dueling sword, tactical semi-auto pistol with 27 small arm rounds, datapad
Ecology
Environment: any (Perdure)
Organization: solitary, team (2–5), or convention (6–11)
Special Abilities
<p><b>Psychometry (Su)</b> By taking a standard action to touch a creature or object, a shatori gains a +4 racial bonus to their next check to identify the creature, their next check to recall knowledge about the creature or the object, or their next Sense Motive check against the creature. To touch an unwilling creature, the shatori must succeed at a melee attack roll against that creature’s EAC.<br/><br/> <b>Shared Stillness (Su)</b> Allies within 10 feet of a shatori gain a +1 morale bonus to saving throws against fear effects.</p>