Smart-merc

Source: Alien Archive 4

CR: 10 XP: 9,600

Doluma hadrogaan soldier

Init.: +12 Senses: blindsense (vibration) 30 ft. Perception: +19

Defense

HP: 165 RP: 5

EAC: 23 KAC: 26

Fort: +12 Ref: +10 Will: +11

Offense

Speed: 30 ft. (20 ft. in armor)

Melee: comet hammer +19 (4d6+15 B)

Ranged: tactical autobeam rifle +23 (5d4+10 F; critical burn 2d4) or frag grenade IV +22 (explode [15 ft., 6d6 P, DC 17])

Offensive Abilities: fighting styles (guard, sharpshoot), focus fire, intense focus, sniper’s aim

Statistics

Str: +5 Dex: +8 Con: +3 Wis: +2 Int: +1 Cha: +0

Skills: Athletics +24, Computers +19, Physical Science +19

Languages: Common, Hadrogaan

Gear: specialist defiance series, comet hammer with 2 batteries (20 charges each), tactical autobeam rifle with 2 high-capacity batteries (40 charges each), frag grenades IV (2)

Ecology

Environment: any (moons of Hadrogess)

Organization: solitary, pair, or squad (3–8)

Special Abilities

<p><b>Dual Nervous Systems</b> Hadrogaans have both an organic brain and a crystalline nervous system. A hadrogaan can install an additional brain augmentation.</p>

Description