Smart-merc
Source: Alien Archive 4
CR: 10 XP: 9,600
Doluma hadrogaan soldier
Init.: +12 Senses: blindsense (vibration) 30 ft. Perception: +19
Defense
HP: 165 RP: 5
EAC: 23 KAC: 26
Fort: +12 Ref: +10 Will: +11
Offense
Speed: 30 ft. (20 ft. in armor)
Melee: comet hammer +19 (4d6+15 B)
Ranged: tactical autobeam rifle +23 (5d4+10 F; critical burn 2d4) or frag grenade IV +22 (explode [15 ft., 6d6 P, DC 17])
Offensive Abilities: fighting styles (guard, sharpshoot), focus fire, intense focus, sniper’s aim
Statistics
Str: +5 Dex: +8 Con: +3 Wis: +2 Int: +1 Cha: +0
Skills: Athletics +24, Computers +19, Physical Science +19
Languages: Common, Hadrogaan
Gear: specialist defiance series, comet hammer with 2 batteries (20 charges each), tactical autobeam rifle with 2 high-capacity batteries (40 charges each), frag grenades IV (2)
Ecology
Environment: any (moons of Hadrogess)
Organization: solitary, pair, or squad (3–8)
Special Abilities
<p><b>Dual Nervous Systems</b> Hadrogaans have both an organic brain and a crystalline nervous system. A hadrogaan can install an additional brain augmentation.</p>