Socialite

Source: Alien Archive 4

CR: 1 XP: 400

— — —

Init.: +2 Senses: blindsense (scent) 30 ft. Perception: +5

Defense

HP: 17

EAC: 11 KAC: 12

Fort: +3 Ref: +3 Will: +4

Offense

Speed: 30 ft.

Melee: tactical baton +4 (1d4 B)

Ranged: static arc pistol +6 (1d6+1 E; critical arc 2)

Offensive Abilities: None

Statistics

Str: +0 Dex: +2 Con: +1 Wis: +0 Int: +1 Cha: +4

Skills: Bluff +10, Computers +5, Culture +10, Diplomacy +10, Intimidate +10, Sense Motive +10, Stealth +5

Languages: Common, Copaxi, any 2 others

Gear: second skin, static arc pistol with 2 batteries (20 charges each), tactical baton

Ecology

Environment: any (Tabrid Minor)

Organization: solitary, pair, or coalition (3–10)

Special Abilities

<p><b>Gravity Adjustment (Su)</b> Retaining some of their ancient connection to the universe’s gravitational forces, a copaxi can adjust their personal gravity as a standard action. They can treat high or low gravity as standard gravity or treat standard gravity as high or low gravity. These adjustments affect only the copaxi and anything they carry, but not thrown weapons. A copaxi can’t adjust to or from extreme or zero gravity. This adjustment remains in effect until the copaxi spends another standard action to return to their environment’s natural gravity. Entering an environment with a different gravity also cancels the copaxi’s ongoing gravitational adjustment.</p>

Description