Statikete
Source: Starfinder #19: Fate of the Fifth
CR: 15 XP: 51,200
N Gargantuan magical beast
Init.: +9 Senses: blindsense (electromagnetism) 60 ft., darkvision 60 ft., low-light vision Perception: +26
Defense
HP: 275 RP: 6
EAC: 29 KAC: 31
Fort: +17 Ref: +19 Will: +15
Offense
Speed: 40 ft., fly 120 ft. (Su, perfect)
Melee: bite +26 (8d6+20 E & P; critical energy discharge)
Ranged: shock blast +29 (5d8+15 E; critical stunned)
Offensive Abilities: None
Statistics
Str: +5 Dex: +9 Con: +7 Wis: +0 Int: -3 Cha: -2
Skills: Acrobatics +31 (+39 to fly), Athletics +26
Ecology
Environment: any
Organization: solitary or pair
Special Abilities
<p><b>Electricity Absorption (Ex)</b> Whenever a statikete's electricity immunity prevents it from taking damage, it regains 1 Resolve Point.<br/><br/><b>Electrical Feeder (Ex)</b> A statikete reduced to 0 Resolve Points loses access to its shock blast attack, and its bite attack deals half damage and deals only piercing damage.<br/><br/><b>Energy Discharge (Ex)</b> When a statikete scores a critical hit with its bite attack, the target and all technological objects the target holds or carries are affected as if as by the <i>discharge</i> spell. If any target is affected by this effect, the statikete regains 1 Resolve Point.<br/><br/><b>Shock Blast (Ex)</b> A statikete can spend 1 Resolve Point to fire its shock blast as an attack with a range increment of 120 feet.</p>