Stridermander

Source: Alien Archive 3

CR: 3 XP: 800

CN Medium monstrous humanoid (skittermander)

Init.: +2 Senses: darkvision 60 ft., low-light vision Perception: +8

Defense

HP: 40

EAC: 14 KAC: 16

Fort: +5 Ref: +7 Will: +4; +2 vs. disease and poison effects

Offense

Speed: 40 ft., climb 30 ft.

Melee: archaic obsidian spear +12 (1d6+7 P) or bite +12 (1d6+7 P) or feeding tendril +12 (1d3+7 P)

Ranged: archaic obsidian spear +9 (1d6+7 P)

Offensive Abilities: gorge (+4)

Statistics

Str: +4 Dex: +2 Con: +1 Wis: +1 Int: -3 Cha: -2

Skills: Athletics +8 (+16 to climb), Stealth +13, Survival +8

Ecology

Environment: any (Vesk-3)

Organization: solitary, pair, or route (3–10)

Special Abilities

<p><b>Camouflage (Ex)</b> A stridermander can alter the color and texture of its fur to blend into its environment. Whenever a stridermander remains motionless for 1 round, it gains a +10 bonus to Stealth checks (this bonus doesn’t stack with the invisibility spell or similar effects). If the stridermander moves more than 10 feet or takes a hostile action (such as attacking or casting a spell), it loses this bonus until it once again spends 1 round remaining still.<br/><br/> <b>Feeding Tendril (Ex)</b> A stridermander’s secondary mouth is similar to a skittermander whelp’s, but it has a more powerful and developed feeding tendril. As a standard action, a stridermander can strike at a creature its size or smaller up to 10 feet away with this tendril. In addition to dealing damage, if the stridermander hits the target’s KAC + 4, it grapples the target and pulls the target adjacent to the stridermander; this movement doesn’t provoke attacks of opportunity. The stridermander doesn’t need to have a limb free to perform or maintain this grapple, but it can only grapple one target at a time. The stridermander can maintain this grapple with the same attack as a move action on subsequent rounds.<br/><br/> <b>Gorge (Ex)</b> When a stridermander hits with its bite attack against a creature it has grappled with its feeding tendril, it deals additional damage equal to its Strength modifier.</p>

Description