Suli
Source: Starfinder #14: Soldiers of Brass
CR: 1 XP: 400
— — —
Init.: +6 Senses: low-light vision Perception: +5
Defense
HP: 20
EAC: 11 KAC: 13
Fort: +3 Ref: +5 Will: +1
Offense
Speed: 40 ft.
Melee: longsword +8 (1d8+4 S)
Ranged: autotarget rifle +6 (1d6+1 P) or frag grenade I +6 (explode [15 ft., 1d6 P, DC 10])
Offensive Abilities: elemental assault, fighting style (blitz)
Statistics
Str: +4 Dex: +2 Con: +1 Wis: +0 Int: -1 Cha: +1
Skills: Athletics +10, Medicine +5, Piloting +5
Languages: Common, Ignan
Gear: flight suit stationwear, autotarget rifle with 30 longarm rounds, longsword, frag grenades I (2)
Ecology
Environment: any
Organization: single, pair, or squad (3–6)
Special Abilities
<p><b>Elemental Assault (Su)</b> As a swift action, a suli can cause half the damage dealt by a weapon she wields to be acid, cold, electricity, or fire damage for 1 round. A suli can use this ability on her unarmed strikes, causing them to be neither archaic nor nonlethal while the damage alteration persists. This suli soldier can use this ability once per day.</p>