Sylph

Source: Starfinder #14: Soldiers of Brass

CR: 2 XP: 600

— — —

Init.: +5 Senses: darkvision 60 ft. Perception: +13

Defense

HP: 23

EAC: 13 KAC: 14

Fort: +1 Ref: +4 Will: +5

Offense

Speed: 30 ft.

Melee: tactical baton +6 (1d4+2 B)

Ranged: static arc pistol +8 (1d6+2 E; critical arc 2)

Offensive Abilities: trick attack +1d4

Statistics

Str: +0 Dex: +4 Con: -1 Wis: +0 Int: +2 Cha: +1

Skills: Acrobatics +13, Computers +8, Piloting +13, Stealth +8

Languages: Auran, Celestial, Common

Gear: freebooter armor, static arc pistol with 2 batteries (20 charges each), tactical baton, hacking tool kit

Ecology

Environment: any

Organization: solitary, pair, or gang (3–6)

Special Abilities

<p><b>Air Affinity (Ex)</b> Sylphs have a +2 racial bonus to Acrobatics checks and, if able to fly, maneuverability one step better than normal.</p>

Description