Terminator-Class Security
Source: Starfinder #11: The Penumbra Protocol
CR: 10 XP: 9,600
N Large construct (technological)
Init.: +5 Senses: darkvision 60 ft., low-light vision Perception: +19
Defense
HP: 165
EAC: 23 KAC: 25
Fort: +10 Ref: +10 Will: +7
Offense
Speed: 40 ft.
Melee: slam +22 (2d10+18)
Ranged: integrated yellow star plasma rifle +19 (2d10+10 E & F; burn 1d8)
Offensive Abilities: hardware acceleration
Statistics
Str: +8 Dex: +5 Con: — Wis: +0 Int: +3 Cha: +0
Skills: Computers +19, Intimidate +24, Stealth +19
Languages: Common
Gear: integrated yellow star plasma rifle with 1 high-capacity battery (40 charges)
Ecology
Environment: any urban
Organization: solitary, pair, or force (3–5)
Special Abilities
<p><b>Hardware Acceleration (Ex)</b> Once per day as a swift action, a terminator-class security robot can over-clock its processors to gain greater speed than other security robot models for a number of rounds equal to half its CR (5 rounds for most terminator-class security robots). This extra speed has several benefits: When making a full attack, the robot can also take a separate move action in order to move. This movement can occur before, after, or between the attacks from the full attack, but all movement must occur at the same time. In addition, the robot’s land speed increases to 70 feet. This ability functions as a haste effect.<br/><br/><b>Nanite Repair (Ex)</b> A terminator-class security robot’s nanites heal it, restoring a number of Hit Points per hour equal to its CR (10 Hit Points per hour for most terminator-class security robots). Once per day as a full action, a terminator-class security robot can restore 5d8 Hit Points to itself or any touched construct with the technological subtype.</p>