Thoqqua
Source: Starfinder #14: Soldiers of Brass
CR: 2 XP: 600
N Medium outsider (earth, elemental, extraplanar, fire)
Init.: +2 Senses: blindsense (vibration) 60 ft., darkvision 60 ft. Perception: +12
Defense
HP: 25
EAC: 13 KAC: 15
Fort: +6 Ref: +4 Will: +1
Offense
Speed: 30 ft., burrow 20 ft.
Melee: slam +11 (1d6+2 P & F; critical burn 1d6)
Offensive Abilities: None
Statistics
Str: +1 Dex: +2 Con: +4 Wis: +1 Int: -2 Cha: -2
Skills: Acrobatics +7, Stealth +7
Languages: Ignan (can’t speak any language)
Ecology
Environment: any land (Plane of Fire or Plane of Earth)
Organization: solitary or pair
Special Abilities
<p><b>Molten Body (Su)</b> Any melee weapon that hits a thoqqua takes 1d4 fire damage, ignoring hardness. If the weapon’s wielder fails a DC 11 Reflex save, the weapon also gains the burning condition, dealing 1d4 fire damage that ignores hardness.<br/><br/><b>Versatile Burrower (Su)</b> Due to its internal heat, a thoqqua can burrow through stone and some harder substances at half its normal burrow speed. It can leave a tunnel behind itself, consuming the material it burrows through.</p>