Undine
Source: Starfinder #18: Assault on the Crucible
CR: 1 XP: 400
— — —
Init.: +2 Senses: darkvision 60 ft. Perception: +5
Defense
HP: 16 RP: 4
EAC: 10 KAC: 11
Fort: +1 Ref: +1 Will: +4
Offense
Speed: 30 ft., swim 30 ft.
Melee: survival knife +2 (1d4+1 S)
Ranged: tactical semi-auto pistol +4 (1d6+1 P)
Offensive Abilities: water affinity
Statistics
Str: +0 Dex: +2 Con: +1 Wis: +4 Int: +0 Cha: +1
Skills: Athletics +5 (+13 to swim), Medicine +10, Mysticism +10
Languages: Aquan, Common
Gear: second skin, survival knife, tactical semi-auto pistol with 18 small arm rounds
Ecology
Environment: any
Organization: solitary, pair, or team (3-5)
Special Abilities
<p><b>Water Affinity (EX)</b> Whenever an undine deals cold damage while either the undine or her target is swimming, or in precipitation or storms heavy enough to reduce visibility ranges, they deal an amount of additional damage equal to twice their level.</p>