Vasporan

Source: Alien Archive 4

CR: 9 XP: 6,400

N Large animal

Init.: +3 Senses: blindsense (scent) 90 ft., low-light vision Perception: +17

Defense

HP: 145

EAC: 22 KAC: 24

Fort: +13 Ref: +13 Will: +8

Offense

Speed: 20 ft., climb 20 ft., fly 40 ft. (Ex, average)

Melee: claw +21 (2d10+13 S)

Ranged: spines +18 (5d4+9 P)

Offensive Abilities: ambush strike

Statistics

Str: +4 Dex: +3 Con: +6 Wis: +1 Int: -4 Cha: +0

Skills: Acrobatics +17, Athletics +17 (+25 to climb), Stealth +22

Ecology

Environment: any sky (Old Ustavia)

Organization: solitary or pair

Special Abilities

<p><b>Ambush Strike (Ex)</b> A vasporan deals 2d8 additional damage against any creature unaware of it.<br/> <b>Autotomous Flight (Ex)</b> A vasporan can molt specific parts of its skin to create sacs that catch wind currents or become filled with gases. In winds higher than a light wind, a vasporan’s fly speed increases by 15 feet.<br/> <b>Flash Molt (Ex)</b> As a reaction when hit by an attack that targets its KAC, a vasporan can molt its flesh to attempt to avoid the attack. The vasporan gains hardness 20 against the attack’s damage and can take a guarded step. The vasporan can’t use flash molt again for 1d4 rounds.<br/> <b>Gaseous Flesh (Ex)</b> A vasporan’s flesh contains pockets of volatile gases trapped just beneath the surface. These pockets ignite and explode when a vasporan is hit by a melee attack that deals fire damage. This deals 2d6 fire damage to creatures adjacent to the vasporan. A creature can avoid this damage with a successful DC 16 Reflex save.<br/> <b>Spines (Ex)</b> As a standard action, a vasporan can eject thin spines as a ranged attack that targets KAC and has a range increment of 30 feet.</p>

Description