Xanthos
Source: Starfinder #29: The Cradle Infestation
CR: 14 XP: 38,400
N Huge magical beast
Init.: +2 Senses: darkvision 120 ft., low-light vision Perception: +25
Defense
HP: 235
EAC: 28 KAC: 29
Fort: +14 Ref: +14 Will: +17
Offense
Speed: 60 ft.
Melee: bite +26 (6d6+22 P) or hoof +26 (4d6+22 B)
Offensive Abilities: None
Spell-like Abilties: (CL 14th)
Statistics
Str: +8 Dex: +2 Con: +6 Wis: +4 Int: +1 Cha: +1
Skills: Culture +30, Intimidate +25, Mysticism +30, Physical Science +25, Sense Motive +30
Languages: Aklo, Common; telepathy 5 ft.
Gear: industrial backpack, personal comm unit, spy drone (laser microphone), 4 batteries (20 charges each)
Ecology
Environment: any
Organization: solitary or pair
Special Abilities
<p><b>Exploit Stellar Conjunction (Su)</b> A xanthos can sense the alignment of stellar objects (asteroids, comets, planets, and so on), which form conjunctions that grant them magical travel. During these conjunctions, the xanthos can use their teleport spell-like ability as <i>interplanetary teleport</i> to reach any world they have visited before, or as <i>plane shift</i> to reach any plane. These conjunctions occur at the GM’s discretion and usually remain viable for 10d10 hours, after which it could be days, weeks, or even months before another conjunction occurs.</p>