Yithian Elder

Source: Alien Archive 3

CR: 13 XP: 25,600

LN Large aberration

Init.: +1 Senses: blindsense (thought) 150 ft., darkvision 60 ft. Perception: +23

Defense

HP: 200

EAC: 27 KAC: 28

Fort: +12 Ref: +12 Will: +18

Offense

Speed: 20 ft., climb 20 ft.

Melee: pincer +24 (6d4+17 S; critical wound [DC 21])

Ranged: impulse storm coil +22 (4d6+13 E)

Offensive Abilities: None

Spell-like Abilties: (CL 13th)

Statistics

Str: +4 Dex: +1 Con: +4 Wis: +3 Int: +8 Cha: +6

Skills: Culture +28, Engineering +23, Life Science +28, Mysticism +28, Physical Science +23

Languages: Aklo, Common, Yithian; telepathy 150 ft.

Gear: impulse storm coil with 4 super-capacity batteries (80 charges each)

Ecology

Environment: any

Organization: solitary, pair, band (1–2 plus 3–9 yithians)

Special Abilities

<p><b>Mental Projection (Su)</b> A yithian elder can use its spell-like abilities as if it were in the location of a creature that is party to the yithian’s telepathic bond.<br/><br/> <b>Mind Swap Mastery (Su)</b> When a yithian casts mind swap, the duration is permanent (D). The yithian takes its senses and defensive abilities with it to a new body and doesn’t gain the awkward trait. In addition, when the yithian returns to its own body, the <i>mind swap</i> target must succeed at a DC 20 Will saving throw or forget being in the yithian’s body.<br/><br/> <b>Telepathic Bond (Su)</b> As the mystic class.</p>

Description