Yurei
Source: Starfinder #39: The Gilded Cage
CR: 12 XP: 19,200
NE Medium undead
Init.: +8 Senses: darkvision 60 ft. Perception: +22
Defense
HP: 170
EAC: 25 KAC: 26
Fort: +11 Ref: +11 Will: +17
Offense
Speed: 40 ft.; spider climb
Melee: painful grasp +21 (2d12+12 C plus pain [DC 21])
Offensive Abilities: face of death (DC 21)
Spell-like Abilties: (CL 12th)
Statistics
Str: +0 Dex: +8 Con: — Wis: +4 Int: +2 Cha: +5
Skills: Acrobatics +27, Intimidate +22, Stealth +27
Ecology
Environment: any
Organization: solitary or haunt (1 yurei plus 2–4 ghosts)
Special Abilities
<p><b>Face of Death (Su)</b> As a full action, a yurei can expose its face to a single adjacent creature. That creature must succeed at a DC 21 Will save or be stunned for 1d6 rounds. A target that is stunned must also succeed at a DC 21 Fortitude save or immediately be reduced to 0 Hit Points and begin dying (the target doesn’t lose any Stamina Points it might have had). A target that succeeds at the initial saving throw is immune to that particular yurei’s face of death ability for 24 hours. This is a mind-affecting fear effect, and the secondary effect is a death effect.<br/> <b>Haunted Focus (Su)</b> Each yurei has a bond with an object that was significant to it in life, such as a datapad or comm unit. As long as a yurei and its focus are both on the same plane of existence, a yurei can observe its focus, as per <i>clairaudience/clairvoyance</i>; travel to its focus, as per interplanetary teleport; and use any of its spell-like abilities as if it was in the same space as its focus, all regardless of distance.<br/> <b>Painful Grasp (Su)</b> A creature that takes damage from a yurei’s painful grasp attack must succeed at a DC 21 Will saving throw or take a –2 penalty to ability checks, attack rolls, and skill checks for 1 round. This is a pain effect.</p>