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School
Casting Time
Range
- Add column
- 10 ft. [1]
- 120 ft. [1]
- 15 ft. [1]
- 2,000 miles [1]
- 30 ft. [2]
- 60 ft. [1]
- close (25 ft. + 5 ft./2 levels) [12]
- close (25 ft. + 5 ft./2 levels); see text [1]
- long (400 ft. + 40 ft./level) [2]
- medium (100 ft. + 10 ft./level) [11]
- medium (100 ft. +10 ft./level) [1]
- personal [3]
- solar system or plane; see text [1]
- touch [19]
Duration: instantaneous
- Add column
- Clear ×
- 10 minute/level [1]
- 10 minutes/level [10]
- 10 minutes/level (D) [3]
- 10 minutes/level or until dismissed (D); see text [1]
- 1d4 rounds [1]
- 1 day/level [3]
- 1 day/level or until triggered [1]
- 1 day/level; see text [2]
- 1 hour [1]
- 1 hour/level [5]
- 1 hour/level (D) [3]
- 1 hour/level (D); see text [1]
- 1 hour/level or until completed [2]
- 1 hour/level or until triggered; see text [1]
- 1 minute [1]
- 1 minute (D) [1]
- 1 minute/level [9]
- 1 minute/level (D) [11]
- 1 round [6]
- 1 round + 1 round/3 levels [1]
- 1 round/level [15]
- 1 round/level (D) [16]
- 1 round/level (D) and concentration + 3 rounds; see text [1]
- 1 round/level (D); see text [2]
- 24 hours [4]
- 24 hours (D) [1]
- 2 hours/level (D) [1]
- concentration [2]
- concentration + 1 hour/level (D) [1]
- concentration + 1 round [1]
- concentration + 1 round/level [1]
- concentration, up to 1 minute/level [3]
- concentration up to 1 round/level [1]
- concentration, up to 1 round/level [3]
- concentration (up to 1 round/level) or instantaneous; see text [1]
- instantaneous [57] ×
- instantaneous and 1 round/level; see text [1]
- instantaneous or 10 minutes/level; see text [1]
- instantaneous; see text [5]
- permanent [2]
- see text [9]
- up to 1 round/level [1]
Save
- Add column
- Fortitude negates [1]
- Fortitude negates (harmless) [4]
- Fortitude negates (harmless, object) [1]
- Fortitude negates (object) [4]
- Fortitude partial [2]
- Fortitude partial (object) [1]
- Fortitude partial, see text [1]
- Fortitude partial, see text; [1]
- none [15]
- none, see text [1]
- none, Will negates (object) [4]
- Reflex half [3]
- Reflex half, see text [1]
- Reflex partial, see text [1]
- Will half [1]
- Will half (harmless) [2]
- Will negates [2]
- Will negates (harmless) [4]
- Will negates (harmless, object) [2]
- Will negates, see text [2]
SR
Requires Resolve
57 spells
| Name ▲ | School | Casting Time | Range | Description |
|---|---|---|---|---|
| Animate Dead | necromancy | 1 standard action | touch | Create controlled undead creatures out of target corpses. |
| Arcing Surge | evocation | 1 standard action | 120 ft. | Deal 10d6 electricity damage in a 120-foot line. |
| Augury | divination | 1 minute | personal | Learn whether an action will be good or bad. |
| Break Enchantment | abjuration | 1 minute | close (25 ft. + 5 ft./2 levels) | Free creatures from curses, enchantments, and transmutations. |
| Chain Surge | evocation | 1 standard action | long (400 ft. + 40 ft./level) | Deal 13d12 electricity damage to primary target and up to 10 secondary targets; one of the primary target’s electrical devices stops functioning for 1 round. |
| Commune With Nature | divination | 10 minutes | personal | Learn about terrain for 1 mile per level. |
| Crush Skull | necromancy | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Detect Affliction | divination | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Detect Tech | divination | 1 standard action | 60 ft. | |
| Dimension Door | conjuration | 1 standard action | long (400 ft. + 40 ft./level) | |
| Discharge | abjuration | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Discharge, Greater | abjuration | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Disintegrate | transmutation | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Dismissal | abjuration | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Dispel Magic | abjuration | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Dispel Magic, Greater | abjuration | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Divination | divination | 10 minutes | personal | |
| Energy Ray | conjuration | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Enervation | necromancy | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Erase | transmutation | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Explosive Blast | evocation | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Feeblemind | enchantment | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Flesh to Stone | transmutation | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Force Blast | evocation | 1 standard action | 30 ft. | |
| Hologram Memory | divination | 1 full action | touch | |
| Hurl Forcedisk | evocation | 1 standard action | medium (100 ft. +10 ft./level) | |
| Interplanetary Teleport | conjuration | 1 standard action | solar system or plane; see text | |
| Irradiate | conjuration | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Jolting Surge | evocation | 1 standard action | touch | |
| Magic Missile | evocation | 1 standard action; see text | medium (100 ft. + 10 ft./level) | |
| Make Whole | transmutation | 10 minutes | close (25 ft. + 5 ft./2 levels) | |
| Mending | transmutation | 10 minutes | 10 ft. | |
| Mind Link | divination | 1 standard action | touch | |
| Mind Thrust | divination | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Mystic Cure | conjuration | 1 standard action | touch | |
| Mystic Cure, Mass | conjuration | 1 standard action | close (25 ft. + 5 ft./2 levels); see text | |
| Overheat | evocation | 1 standard action | 15 ft. | |
| Plane Shift | conjuration | 1 standard action | touch | |
| Psychic Surgery | enchantment | 10 minutes | touch | |
| Raise Dead | conjuration | 1 minute | touch | |
| Recharge | evocation | 1 round | touch | |
| Regenerate | conjuration | 3 rounds | touch | |
| Remove Condition | conjuration | 1 standard action | touch | |
| Remove Condition, Greater | conjuration | 1 standard action | touch | |
| Remove Condition, Lesser | conjuration | 1 standard action | touch | |
| Remove Radioactivity | conjuration | 1 standard action | touch | |
| Restoration | conjuration | 3 rounds | touch | |
| Restoration, Lesser | conjuration | 3 rounds | touch | |
| Snuff Life | necromancy | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Stabilize | conjuration | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Synapse Overload | divination | 1 standard action | touch | |
| Telekinetic Projectile | evocation | 1 standard action | close (25 ft. + 5 ft./2 levels) | |
| Telepathic Jaunt | conjuration | 1 standard action | touch | |
| Teleport | conjuration | 1 standard action | 2,000 miles | |
| Transfer Charge | transmutation | 1 standard action | touch | |
| Wall of Steel | conjuration | 1 standard action | medium (100 ft. + 10 ft./level) | |
| Waves of Fatigue | necromancy | 1 standard action | 30 ft. |
