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Chapter: Starships
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21 rules
| Name ▲ | Page | Description | Chapter |
|---|---|---|---|
| Starships | 288 | Starships | |
| Space Travel | 290 | No one knows which Pact World first achieved spaceflight, but by the beginning of the modern era, nearly every world had some form of interplanetary travel. | Starships |
| Standard Navigation and astrogation | 290 | Whether they’re patrol craft or battlecruisers, all starships are propelled through space by thrusters. | Starships |
| Drift Navigation | 291 | Using Drift technology differs from ordinary astrogation in that the distances between worlds are less important than the difficulty of correctly targeting the jump. | Starships |
| Building Starships | 292 | From the smallest transport shuttles to the largest, battle-ready dreadnoughts, starships are an important part of the Starfinder Roleplaying Game. | Starships |
| Understanding Starships | 292 | Starships and their base frames are described using stat blocks that include information about how they move, the size of their crews, and more. | Starships |
| Building a Starship | 293 | Regardless of starships’ size and purpose, they’re all created using the same process. | Starships |
| Refitting and Upgrading Starships | 305 | As the PCs go on adventures and gain experience, they need an increasingly powerful starship to face tougher challenges. | Starships |
| Starship Combat | 316 | The fathomless depths of space are dangerous to even the most experienced crews, but they can be deadly to those who wander the stars unprepared. | Starships |
| Roles | 316 | The actions crew members on a starship can take depend upon their roles. | Starships |
| Beginning Starship Combat | 316 | When the crew of a starship has hostile intentions toward another vessel, they go to their battle stations and activate their starship’s targeting systems. | Starships |
| Rounds and Phases | 317 | Like combat between characters, starship combat occurs over a number of rounds until one side flees, surrenders, or is otherwise defeated. | Starships |
| Moving | 317 | The pilot of a starship has a variety of actions (see page 324) that allow her to guide her starship through the cold vastness of space. Unlike in battles between characters, starships face a | Starships |
| Attacking | 320 | Whenever one starship fires a weapon at another starship, that action is resolved with a gunnery check. | Starships |
| Damage | 320 | Combat in space can be highly dangerous to the vessel and its crew. | Starships |
| Crew Actions | 322 | As starship combat progresses, the various crew members aboard each vessel can take the actions their roles allow. | Starships |
| Captain Actions | 322 | As a captain, you can take any of the following actions, depending on your character level, during any phase of combat. | Starships |
| Engineer Actions | 323 | As an engineer, you can take any of the following actions, depending on your ranks in the Engineering skill. These actions can be taken only during the engineering phase. | Starships |
| Science Officer Actions | 324 | As a science officer, you can take any of the following actions, depending on your ranks in the Computers skill. These actions can be taken only during the helm phase. | Starships |
| Designing Starship Encounters | 326 | From a simple skirmish against pirates to a massive fleet engagement, designing a fun and challenging space combat requires thoughtful planning and careful design on the part of the GM. | Starships |
| Example of Starship Combat | 327 | Crystal the Game Master is running a group of five players. Linda is playing Rose-5, an android mechanic | Starships |
