Laser Blast Trap

CR: 1

XP: 400

Trap Type: technological

Perception DC: 21

Creature Type: {{ no such element: starfinder.models.Trap object['type'] }}

Disable: Engineering DC 15 (disable motion sensors)

Trigger: location

Init: None

Duration: None

Reset: 1 minute

Bypass: None

Effect: laser +11 ranged (3d6+1 F)

Description

When sensors detect movement in the trapped room, a wall panel opens and a mounted laser rifle opens fire on the triggering creature.