Laser Blast Trap
CR: 1
XP: 400
Trap Type: technological
Perception DC: 21
Creature Type: {{ no such element: starfinder.models.Trap object['type'] }}
Disable: Engineering DC 15 (disable motion sensors)
Trigger: location
Init: None
Duration: None
Reset: 1 minute
Bypass: None
Effect: laser +11 ranged (3d6+1 F)
Description
When sensors detect movement in the trapped room, a wall panel opens and a mounted laser rifle opens fire on the triggering creature.