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Mechanic

You are a master of machines, from advanced supercomputers to simple magnetic engines. Understanding how these devices work gives you insight into the world around you, allowing you to make the most of your gear, circumvent hardened defenses, and even take over remote systems. Your programming skill also gives you the ability to create a powerful ally, in the form of either an implanted artificial intelligence or a robotic drone, which can assist you with a variety of tasks. If there’s a computer or machine that needs to be fixed, bypassed, or destroyed, you’re the first on the scene. Whether you’re a skilled scientist, a starship engineer, or a battlefield technician, you’re no stranger to combat—but you find it much more reasonable to have your AI or drone do the fighting for you.

Hit Points: 6

Stamina Points: 6 + Constitution Modifier

Key Ability Score

You rely on your Intelligence for your knowledge, skills, and technical know-how, so Intelligence is your key ability score. A high Dexterity score makes your ranged attacks more accurate, should you engage in combat.

Class Skills

Skill Ranks Per Level: 4 + Intelligence Modifier

Athletics (Str), Computers (Int), Engineering (Int), Medicine (Int), Perception (Wis), Physical Science (Int), Piloting (Dex), Profession (Cha, Int, or Wis)

Proficiencies

Class Level Base Attack Bonus Fort Save Bonus Ref Save Bonus Will Save Bonus Class Features
1st +0 +2 +2 +0 Artificial intelligence, bypass +1, custom rig
2nd +1 +3 +3 +0 Mechanic trick
3rd +2 +3 +3 +1 Overload, weapon specialization
4th +3 +4 +4 +1 Mechanic trick
5th +3 +4 +4 +1 Bypass +2, remote hack
6th +4 +5 +5 +2 Mechanic trick
7th +5 +5 +5 +2 Expert rig, miracle worker 1/day
8th +6 +6 +6 +2 Mechanic trick
9th +6 +6 +6 +3 Bypass +3, override
10th +7 +7 +7 +3 Mechanic trick
11th +8 +7 +7 +3 Coordinated assault +1, miracle worker 2/day
12th +9 +8 +8 +4 Mechanic trick
13th +9 +8 +8 +4 Advanced rig, bypass +4
14th +10 +9 +9 +4 Mechanic trick
15th +11 +9 +9 +5 Miracle worker 3/day
16th +12 +10 +10 +5 Mechanic trick
17th +12 +10 +10 +5 Bypass +5, control net, coordinated assault +2
18th +13 +11 +11 +6 Mechanic trick
19th +14 +11 +11 +6 Ghost in the machine, miracle worker 4/day, superior rig
20th +15 +12 +12 +6 Bypass +6, mechanic trick, tech master

Artificial Intelligence


[Level: 1] You construct an artificial intelligence (or AI), a sophisticated program of self-motivated code that you can access for help in a variety of endeavors. This AI is the product of your own genius, far more advanced and complicated than any available for sale to consumers (though it falls short of being truly self-aware), and only you know the secrets of its creation and operation. Your AI can take one of two forms: a
drone or an exocortex. You must pick one of these forms upon taking your first level of mechanic, and once this choice is made, it cannot be changed.

Drone

You begin play with a powerful robotic drone to house your AI. You build and control this drone, which accompanies you on your adventures and is capable of combat, espionage, and other specialized tasks. As you gain levels, your drone advances in sophistication and gain additional abilities. While the value of your drone is immense, only you, with your extensive knowledge of its quirks and security measures, can ever hope to operate or repair it.

Exocortex

You begin play with an exocortex, an artificial processor that interacts with and augments your biological brain’s cognitive functions, which can aid you in a variety of tasks, from combat to digital infiltration. Your exocortex is implanted within your physical body or brain, similar to a piece of cybernetic hardware, allowing your AI to access your mind and feed you information. As you gain levels, your exocortex advances in sophistication and processing power. Only you can access or interact with your exocortex.

Custom Rig


[Level: 1] You have created a customized toolkit you can use to hack systems and items. Your custom rig can be configured to take up an upgrade slot on your armor or can be installed as a cybernetic augmentation system in your brain (though it can be combined with a
datajack for the same price as installing a datajack normally), your eyes, or an arm. For more information, see augmentations. Alternatively, you can configure it to be a handheld device, meaning that you must retrieve it and hold it to use it effectively. While using this rig, you always count as having the appropriate tool or basic kit for any Computers or Engineering skill check you attempt. Some mechanic tricks and drone mods require the use of a custom rig. In addition, you can use your custom rig as a Mk I comm unit. Finally, if you have a drone, you can use your custom rig to communicate over an encrypted channel with your drone to issue commands to its AI or directly control it at a range of 2,500 feet.

If your custom rig is damaged, destroyed, lost, or stolen, you can kitbash a new one from any engineering kit, hacking kit, or other technological toolkit, reconfiguring the materials into a new custom rig with 1 hour of work. You can have only one custom rig at a time. If you create a new custom rig, your old one functions as a normal toolkit of whatever type you made it from and can no longer be used with your mechanic tricks.

Control Net


[Level: 17] You are capable of operating multiple AIs, one in a drone and one in an exocortex. You must divide up your mechanic level between these different AIs, and each gains abilities based on the number of levels you assign to it. Every time you gain a level in mechanic, you can change the distribution of levels between these AIs using your custom rig after 24 hours of uninterrupted work. While each AI can act independently to the limits of its ability, you can control them as normal (although you can directly control only one AI at a time). If the number of levels assigned to your exocortex is less than your mechanic level, your exocortex grants a smaller increase to your base attack bonus when using combat tracking (see page 79), as noted in the table below. You gain additional exocortex abilities, such as wireless hack and multitasking, based upon the level you assign to it as normal.

LEVELS ASSIGNED INCREASE TO BASE ATTACK BONUS
1-4 +1
5–8 +2
9-12 +3
13–16 +4
17–20 +5