Kish
Source: Starfinder #4: The Ruined Clouds
CR: 4 XP: 1,200
N Medium humanoid (kish)
Init.: +7 Senses: darkvision 60 ft. Perception: +10
Defense
HP: 60
EAC: 16 KAC: 18
Fort: +6 Ref: +6 Will: +5
Offense
Speed: 30 ft.
Melee: skirmish kishaxe +13 (1d10+9 S)
Ranged: tactical battlebow +9 (1d8+4 P)
Offensive Abilities: None
Statistics
Str: +5 Dex: +3 Con: +0 Wis: +1 Int: -1 Cha: +0
Skills: Athletics +15, Acrobatics +10, Intimidate +10, Survival +15
Languages: Vulgar Kishaleen
Gear: basic acrochor hide, skirmish kishaxe, tactical battlebow with 20 arrows
Ecology
Environment: any (Nejeor VI)
Organization: solitary, pair, or patrol (3-6)
Description
Kish are the descendants of the kishalee, an advanced civilization that ruled the stars millennia ago, though they have lost any firm grasp of kishalee mystical and technological innovations. In the floating metropolis of Istamak (see page 38), kish live among the ruins of their ancestors’ civilization.
Kish are tall humanoids with three eyes and long, powerful limbs. They have sharp-toothed mandibles and smooth, hairless heads. Kish skin color ranges from gray to sky blue, with gradations in hue across their bodies. There is little variation between kish genders, though kish can easily tell males from females by subtle differences in the shape of the central eye.
Kish tend to congregate into tribes that are led by either the strongest or the wisest of their number. Some kish tribes pass leadership peacefully among themselves, while others put potential leaders to a test of might or wits—or both.