Flame Spinner, Fission
Level: 20
Price: 802,000
Bulk: 1
Damage: 8d12 F
Critical: Burn 5d6
Special: _Analog_, _Free hands_ (2), _Fueled_ (capacity 20, usage 1), _Unwieldy_
Source: Starfinder Armory
Description
A flame spinner consists of two weighted balls attached to a length of cable; the pair is spun in an elegant, showy dance of spinning fire. Fireball and immolation flame spinners use petrol to generate a flaming nimbus around the ball’s metal casing, while supernova and fission flame spinners dispense with the casing and instead compress the petrol to generate a dense mass of blazing heat in place of each ball. Using a flame spinner effectively is difficult due to the complex handling required, and kasathas and other races with additional limbs find they have a substantial advantage in that regard.