- Alien Archive [143]
- Alien Archive 2 [183]
- Alien Archive 3 [148]
- Alien Archive 4 [157]
- Character Operations Manual [76]
- Galaxy Exploration Manual [90]
- Near Space [42]
- Pact Worlds [91]
- Starfinder #10: The Diaspora Strain [9]
- Starfinder #11: The Penumbra Protocol [8]
- Starfinder #12: Heart of Night [7]
- Starfinder #13: Fire Starters [35]
- Starfinder #14: Soldiers of Brass [23]
- Starfinder #15: Sun Divers [24]
- Starfinder #16: The Blind City [28]
- Starfinder #17: Solar Strike [8]
- Starfinder #18: Assault on the Crucible [11]
- Starfinder #19: Fate of the Fifth [35]
- Starfinder #1: Incident at Absalom Station [16]
- Starfinder #20: The Last Refuge [9]
- Starfinder #21: Huskworld [19]
- Starfinder #22: The Forever Reliquary [14]
- Starfinder #23: Hive of Minds [7]
- Starfinder #24: The God-Host Ascends [6]
- Starfinder #25: The Chimera Mystery [7]
- Starfinder #26: Flight of the Sleepers [24]
- Starfinder #27: Deceivers’ Moon [16]
- Starfinder #28: The Hollow Cabal [10]
- Starfinder #29: The Cradle Infestation [40]
- Starfinder #2: Temple of the Twelve [16]
- Starfinder #30: Puppets Without Strings [7]
- Starfinder #31: Waking the Worldseed [7]
- Starfinder #32: The Starstone Blockade [8]
- Starfinder #33: Dominion’s End [31]
- Starfinder #34: We’re No Heroes [21]
- Starfinder #35: Merchants of the Void [3]
- Starfinder #36: Professional Courtesy [16]
- Starfinder #37: The White Glove Affair [17]
- Starfinder #38: Crash and Burn [9]
- Starfinder #39: The Gilded Cage [14]
- Starfinder #3: Splintered Worlds [23]
- Starfinder #40: Planetfall [5]
- Starfinder #4: The Ruined Clouds [29]
- Starfinder #5: The Thirteenth Gate [27]
- Starfinder #6: Empire of Bones [11]
- Starfinder #7: The Reach of Empire [7]
- Starfinder #8: Escape from the Prison Moon [21]
- Starfinder #9: The Rune Drive Gambit [7]
- Starfinder Armory [1174]
- Starfinder Core Rulebook [1604]
- Starfinder Society Roleplaying Guild Scenario #1-11: In Pursuit of the Scoured Past [1]
- Starfinder Society Roleplaying Guild Scenario #1-27: King Xeros of Star Azlant [1]
Found 4403 matches
| LEVELS ASSIGNED | INCREASE TO BASE ATTACK BONUS |
|---|---|
| 1-4 | +1 |
| 5–8 | +2 |
| 9-12 | +3 |
| 13–16 | +4 |
| 17–20 | +5 |
Technomancer 6
,Mystic 6
School: necromancy Casting Time: 1 standard action Range: close (25 ft. + 5 ft./2 levels) Duration: 1 minute/level Saving Throw: Will negates Spell Resistance: yesBurn
3d6 Range: 120 ft. Capacity: 40 charges Usage: 4 Special:Unwieldy
Burn
1d6 Range: 100 ft. Capacity: 40 charges Usage: 4 Special:Unwieldy
Burn
4d6 Range: 120 ft. Capacity: 40 charges Usage: 4 Special:Unwieldy
When you attempt a Bluff check, you can choose not to roll your expertise die until later. After you determine what the check’s result would be, you can choose to either roll your expertise die and add the result to the total or forgo the expertise die and reroll the check (see page 243). At 9th level, you can spend 1 Resolve Point to reroll the check and add the result of your expertise die.
Staggered
Range: 30 ft. Capacity: 40 charges Usage: 4 Special:Blast, Entangle (1d4 rounds), Unwieldy
Staggered
Range: 40 ft. Capacity: 40 charges Usage: 4 Special:Blast, Entangle (2d4 rounds), Unwieldy