Plasma Sheath
[Level: 2]
As a move action, you can cause all of your melee attacks to deal fire damage instead of their normal damage type. (The attacks are still made against the target’s EAC or KAC as normal for the weapon.) This benefit lasts for 1 round or until you leave photon mode.
When you are attuned or fully attuned, your attacks with plasma sheath deal additional fire damage equal to half your level.
Police Cruiser
Price: 6195
Type: Land and air vehicle; Size: Large (10 ft. wide, 10 ft. long, 5 ft. high)
Speed: 25 ft., full 650 ft., 75 mph (ground and fly)
EAC: 17; KAC: 19; Cover: Improved cover
Attack: (Collision) 5d6 (DC 13) (Front) autodisabler (3d8 electricity, ammo 2)
HP: 50 (25); Hardness: 7
Modifiers: +2 Piloting, –2 attack (–4 at full speed)
Systems: autopilot (Piloting +13), planetary comm unit; Passengers 1 plus; Passengers: 1 plus 2 prisoners
Special Abilities:
Autodisabler (Ex): The police cruiser’s autodisabler is programmed to damage only vehicles. On a critical hit with the autodisabler, the target vehicle malfunctions for 1d4 rounds. During this time, the affected vehicle’s pilot can’t spend more than one move action per round on controlling the vehicle.